Game Development: Bench Crab

Announcements about major changes in Haven & Hearth.
spawningmink
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Joined: Wed Mar 26, 2014 7:19 pm

Re: Game Development: Bench Crab

Post by spawningmink »

already had it mapped out tbh
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy

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ChildhoodObesity
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: Game Development: Bench Crab

Post by ChildhoodObesity »

hey make the cost higher than just rage hehe these dis cucks are literally running around our village breaking shit on naked alts with rage so that when we kill them they spam nidbanes on us still lmaooooo ive got like 4 already in a couple hours smh u gotta make it so u can only send 1 nidbane per scent or so that the fukn openings reset after each nidbane kill OR JUST REMOVE IT FROM GAME hehee
RedKGB
Posts: 730
Joined: Thu Nov 24, 2011 7:54 am

Re: Game Development: Bench Crab

Post by RedKGB »

ChildhoodObesity wrote: running around our village breaking shit on naked alts with rage
Like I said that it would happen.

Raise the LP cost to 250k.

And restrict it 2 toons per accountant, with a wait of a week from the death of a toon to making a new one.

With alt only accounts being use to spam, then drop the IP ban hammer.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
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ChildhoodObesity
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: Game Development: Bench Crab

Post by ChildhoodObesity »

only autistic nerds like dis would do that tbh (ladygoo excluded)

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