If you were any more up your own ass, you'd cause a division by zero error in universe.exeAvu wrote:I have no use for you hence you are useless.
-
Machenoid
- Posts: 185
- Joined: Sun Jul 12, 2009 9:12 pm
Re: Hermits
The Dwarf is making a plaintive gesture. He doesn't really care about anything any more.
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Hermits
Machenoid wrote:If you were any more up your own ass, you'd cause a division by zero error in universe.exeAvu wrote:I have no use for you hence you are useless.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
mattym14
- Posts: 88
- Joined: Thu Jul 22, 2010 2:51 am
- Location: Never seen, never heard. Only felt through a shadowed blade.
Re: Hermits
XDMachenoid wrote:If you were any more up your own ass, you'd cause a division by zero error in universe.exeAvu wrote:I have no use for you hence you are useless.
-
Moepasaurus
- Posts: 10
- Joined: Sun Jun 27, 2010 2:32 pm
Re: Hermits
How do Nomads fit in? I'm essentially a hermit except I'm a hird for AZ but I just get wanderlust and start walking in any direction. I occasionally make stop overs and build small bases. I return every few weeks/months to az to resupply and see how things change and then go back to wandering. I figure if I find an unclaimed iron mine I'll settle down but I don't know how long I'd be able to stand staying in one place.
I've found high survival, exploration, marksman, and hand-to-hand are most useful.
I've found high survival, exploration, marksman, and hand-to-hand are most useful.
The Nomad
-
melzar
- Posts: 97
- Joined: Tue Aug 10, 2010 7:17 pm
Re: Hermits
you just described my character. i am a nomad/hermit myself. i have no place to go back to unfortunately so i find these four skills ideal for living on ones own.Moepasaurus wrote:I've found high survival, exploration, marksman, and hand-to-hand are most useful.
-
ltaylormoore
- Posts: 6
- Joined: Thu Jul 29, 2010 1:06 am
Re: Hermits
As a hermit, I tend to treat this game more as "Hardcore Farmville".
-
ElCoyote
- Posts: 16
- Joined: Wed Aug 11, 2010 12:54 pm
Re: Hermits
well, i'm a hermit.
I had no friends to play with me so I started on my own. Today is my 7th day in the game, I have 1000 sqare meters of territory, two timber houses, a kiln, a chicken coop and all that stuff i culd produce without using metals. I like the game, but taking care of the garden on my own is a bit booring
I had no friends to play with me so I started on my own. Today is my 7th day in the game, I have 1000 sqare meters of territory, two timber houses, a kiln, a chicken coop and all that stuff i culd produce without using metals. I like the game, but taking care of the garden on my own is a bit booring
-
melzar
- Posts: 97
- Joined: Tue Aug 10, 2010 7:17 pm
Re: Hermits
yeah.. farming day after day brings you no excitement. soon you will try other means to stay occupied.. map making.. cave exploring.. stealing.. 
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Hermits
the real question is, did he ever really live?NaoWhut wrote:If a hermit in the woods died and
no one knew him or cared about
him, did he ever really die?
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Hermits
damn it's trueMachenoid wrote:If you were any more up your own ass, you'd cause a division by zero error in universe.exeAvu wrote:I have no use for you hence you are useless.