NoSpiderJerusalem wrote:there is a simple solution:
make ender the default client, remove x-ray and hide objects, don't allow other clients
wouldn't that work?
Clients
Moderator: Phades
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Robertzon
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Re: Clients
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mvgulik
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Re: Clients
Got it ... looks are your top propriety. (And its Dev's, not Admin's.)Halagaz wrote:And i don't think the question is to know if it will be good or not, but rather what the admin want their game to look like.
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DaMaGe
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Re: Clients
exactly. While useful, these new features take away a lot of the gameplay. I love the xray and the show animals thing though. Take them away before I'm too addictedsikgamer wrote:Yeah, the x-ray thing gives such a huge advantage that it's careless not to use it when walking around a forest. It was more fun without it.
The night-vision also makes torches pointless and ruins the stealth factor of walking around during a new moon at night.
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cobaltjones
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Re: Clients
The biggest problem with the default client is the (tiny) locked resolution. I can live without hide/nightvision/etc, but I've gotten so used to 2560x1440 res that going back to something that's 1/8 of that is just crippling.
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DaMaGe
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Re: Clients
Yes. It's very annoying. I bet it's especially annoying when you get sniped 2 seconds later by a guy you only could've seen with a zoom-able client, like Ender's.cobaltjones wrote:The biggest problem with the default client is the (tiny) locked resolution. I can live without hide/nightvision/etc, but I've gotten so used to 2560x1440 res that going back to something that's 1/8 of that is just crippling.
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ninja_yodeler
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Re: Clients
hehe, i use one of those 1gig HP mini's so i can use the fullscreen without it blacking out, and its still bigger than normal 
Phaen wrote: RIP Homicidal Ninja
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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Halagaz
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Re: Clients
Ye im not sure i want to advertise the game very much untill the default client is at least playable, as it stand now the tiny resolution kill all the fun imo. Sorry if it sound harsh.cobaltjones wrote:The biggest problem with the default client is the (tiny) locked resolution. I can live without hide/nightvision/etc, but I've gotten so used to 2560x1440 res that going back to something that's 1/8 of that is just crippling.
And mvgulik it wouldn't surprise me if the client is their next big update, so priority, you never know what it mean untill the dev defined it.
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Thijssnl
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Re: Clients
But then, I lolled. I love our mods <3sabinati wrote:he did suggest it, and linked the post in his earlier reply! amazing.ninja_yodeler wrote: jackard you are the mod here so why dont you suggest it to them, they'll pay a lot more attention to you than an "ignorant poster" like me
And our ignorant posters ofcourse, for making this all possible.
Seriously though, its pretty useful now and then just to see how nót to act.
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Thijssnl
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Re: Clients
Why would the devs work on the client if there's plenty of people who are capable as well to do so?Halagaz wrote:Ye im not sure i want to advertise the game very much untill the default client is at least playable, as it stand now the tiny resolution kill all the fun imo. Sorry if it sound harsh.cobaltjones wrote:The biggest problem with the default client is the (tiny) locked resolution. I can live without hide/nightvision/etc, but I've gotten so used to 2560x1440 res that going back to something that's 1/8 of that is just crippling.
And mvgulik it wouldn't surprise me if the client is their next big update, so priority, you never know what it mean untill the dev defined it.
What makes the devs important is that they create the game, implement the good ideas of players and the occasional item a la creamy cock (yum), I feel it would be a waste of their time (or Loftars in this case) to alter the client.
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mvgulik
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Re: Clients
Halagaz wrote:And mvgulik it wouldn't surprise me if the client is their next big update, so priority, you never know what it mean untill the dev defined it.
Or something to that effect. (Default client is a just a/the basic client to show, play* (the basic way, or as fallback client) and test the game.)Thijssnl wrote:Why would the devs work on the client if there's plenty of people who are capable as well to do so?