Project Unveiled Prematurely story about Blood Maze - Update

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chris1122
Posts: 447
Joined: Mon May 31, 2010 7:43 am

Re: Project Unveiled Prematurely story about Blood Maze

Post by chris1122 »

Amazing! I'm glad I got to meet you that day you were bashing a Pali and I didn't kill you. You have a huge imagination :) Hope to see you in world 7
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Xcom
Posts: 1105
Joined: Wed Dec 14, 2011 1:43 pm

Re: Project Unveiled Prematurely story about Blood Maze

Post by Xcom »

All pics and everything is done. Opening it up for public if anyone wants to join. HS: Xcom

Bring wine and wineglasses.
Last edited by Xcom on Sun Jun 02, 2013 5:51 am, edited 1 time in total.
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LadyV
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Joined: Wed Jan 25, 2012 2:34 am

Re: Project Unveiled Prematurely story about Blood Maze

Post by LadyV »

Xcom wrote:All pics and everything is done. Opening it up for public if anyone wants to join. HS: Xcom
Great work Xcom! :)
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Phaen
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Joined: Fri Jan 21, 2011 2:17 am

Re: Project Unveiled Prematurely story about Blood Maze HS:

Post by Phaen »

no room at the hearthfire :(

edit: nevermind that HS was so people could kin him and catch an oath
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ghost347
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Joined: Wed May 23, 2012 11:38 am

Re: Project Unveiled Prematurely story about Blood Maze HS:

Post by ghost347 »

well I guess it's my turn to say something
all I got to say is gratz to my friend Xcom
he worked thro the lag to build this for everyone and even tho he wants me to take some props for the maze I have to say it's all his
he is one crazy guy when it come to building things after all it was his plan to build a bwall around a mountain and I helped with building that one
the maze was first thought up by myself right after Xcom posted about the mountain we got posts saying that we should do a super grid and one night we got joking around and I said why not a maze for everyone to enjoy
well Xcom being Xcom he said lets do it and make it bigger and have it as our trade mark so to speak
and well we chatted about it for a few days and drew up some plans and within like 3 days we were off to work getting the mats for the maze
Sadly I was not able to be there for about 3 months of the building of it due to real life stuff
but in that time Xcom was working like a mad man and you all can see what his work came to make
the most awesome thing to ever be made in Haven in any world as far as I know
and as for if Xcom and myself are going to do anything like this next world we don't know not being able to have ppl enjoy this like we hoped and having to rush it like this has burnt Xcom and myself out on building for right now but knowing Xcom there will be more things to come

THANK YOU ALL FOR YOUR KIND POSTS

there is one last thing I would like to say b4 I end this post and that is Xcom is the best village mate you could ever hope for and I am realy lucky I happen to run into an awesome guy like him!!!!!!
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ramones
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Joined: Fri Jul 09, 2010 10:03 pm
Location: I am a man who walks alone'

Re: Project Unveiled Prematurely story about Blood Maze

Post by ramones »

Patchouli_Knowledge wrote:If I may ask, are you planning to do a similar project in the next world or any in the future?

Also I would like to put in my vote to have a statue of Xcom in the next world to display the full capability of what a Haven player can do with help and a strong sense of creativity.
This!
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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Phaen
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Joined: Fri Jan 21, 2011 2:17 am

Re: Project Unveiled Prematurely story about Blood Maze HS:

Post by Phaen »

I just had a look at the blood maze and the detail that went into everything is amazing =O

If world 6 hadn't ended so soon, players would have stumbled across one of the entrances and found their way in. They would have bashed their head against the keyboard trying to figure out how to get through the crossroad-connected grids. Word would have spread and people would have come to check it out. One lucky person (or a team of people) would have made it to the end after hours of trying and many would have died to their competitors. It could have been an amazing event/competition. But unfortunately, due to the imminent wipe, the prize loot is worthless and death is inconsequential.

I wish the whole thing could be preserved for w7 but I doubt it's possible.

A statue is the next best thing, though ;)
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Pellegri
Posts: 23
Joined: Sun Feb 05, 2012 6:13 am
Location: Pacific Northwest

Re: Project Unveiled Prematurely story about Blood Maze HS:

Post by Pellegri »

I...cannot bring forth the proper words to express how awesome this is. You have inspired me to do something creative in w7, though I doubt I would have the time or resources to make something even remotely impressive as this.

I am really looking forward to what you guys will bring to w7!
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borka
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Location: World of Sprucecap

Re: Project Unveiled Prematurely story about Blood Maze

Post by borka »

ramones wrote:
Patchouli_Knowledge wrote:If I may ask, are you planning to do a similar project in the next world or any in the future?

Also I would like to put in my vote to have a statue of Xcom in the next world to display the full capability of what a Haven player can do with help and a strong sense of creativity.
This!
yeah this!
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krikke93
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Location: Belgium

Re: Project Unveiled Prematurely story about Blood Maze

Post by krikke93 »

borka wrote:
ramones wrote:
Patchouli_Knowledge wrote:If I may ask, are you planning to do a similar project in the next world or any in the future?

Also I would like to put in my vote to have a statue of Xcom in the next world to display the full capability of what a Haven player can do with help and a strong sense of creativity.
This!
yeah this!
+3
Hope you have a great day

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