Game Development: Animash

Announcements about major changes in Haven & Hearth.
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Redlaw
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Re: Game Development: Animash

Post by Redlaw »

Are squirrels working like rabbit and chickens? In that you run after them to get them?
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Sevenless
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Re: Game Development: Animash

Post by Sevenless »

Wheelbarrows can be dumped to containers, as suggested here.
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nethack
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Re: Game Development: Animash

Post by nethack »

Kaios wrote:Image
So it does give INT and then INT again... wait what ?
NeoBasilisk
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Re: Game Development: Animash

Post by NeoBasilisk »

How dare you remove my fast/easy coal supply
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strpk0
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Re: Game Development: Animash

Post by strpk0 »

jorb wrote: [*] Projectiles can no longer go through cave walls, fixing this.
I think due to this fix I can no longer shoot through deep or shallow water either.
Example:
Image
Attempting to shoot through this position results in the arrow simply being consumed, dealing no damage to the boar (Also no graphical indication of the arrow's travel, perhaps since its instantly colliding with the deep water).
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warrri
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Re: Game Development: Animash

Post by warrri »

jorb wrote: -----------------------
[*] Animals that can be picked up can also be run over by carts and wagons, fixing this.
Horses too pls pls pls!
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xTrainx
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Re: Game Development: Animash

Post by xTrainx »

as a christmas gift, could game time dont drop at all from the week of 21 to 27?
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jordancoles
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Re: Game Development: Animash

Post by jordancoles »

Wheelbarrows can be dumped to containers
Very nice
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stya
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Re: Game Development: Animash

Post by stya »

Animals that can be picked up can also be run over by carts and wagons, fixing this.
Wheelbarrows can be dumped to containers

Best part of the update. Awesome !
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hazzor
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Re: Game Development: Animash

Post by hazzor »

nethack wrote:
Kaios wrote:Image
So it does give INT and then INT again... wait what ?
seems like that should probably be something else, I'd like to see if it's just a wrong tooltip and still gives a different stat.
Oh boy, here I go cheesemaking again...

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