I'm sorry that you feel that way, but do you feel the current payment model is preferable? And if not, what would be better?stya wrote:The day this happens I quit, until then no more money.What we want to do instead is to, rather than limit player time spent in the game, limit player ability. We, thus, want to introduce three ingame levels of level caps to both player stats and qualities -- 50, 125, and 200 -- corresponding to free play, verified account, and subscribed account.
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loftar
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Re: Game Development: Prelude
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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jorb
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Re: Game Development: Prelude
Post count: 4. Player confirmed for losing a wicker basket and his very own pine tree.qawrad wrote:last 100 players leave
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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CSPAN
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Re: Game Development: Prelude
Well, I personally havent seen it, but I remember others saying its incomplete, or maybe it was the quest initiative. Just want to make sure the dozens of people I refer to play, that dont play because of the old payment model, will get a good grasp early on.
LS of Twin Lakes BIG TRUCKS
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Kaios
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Re: Game Development: Prelude
Yeah but you're not listening to me again and you just admitted I was right before so I do in fact know and accept that you suck so many, many eggsjorb wrote:The metal change is one consideration among many. Devs suck, I know, and accept that.
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Amanda44
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Re: Game Development: Prelude
I knew this was coming after Loftars comment earlier today so not surprised but sort of devestated ... I don't think it's the right time for a start, not with so much still missing or not right with the game but ofc your choice, I'm not sure I approve of the new payment model ... but admit I need time to digest it - guess Potjeh is happy though, lol. (<3)
I don't quite get all the other stuff, still taking it all in ... but yeah, you gave it away really Loftar.
Question ... what happens if you sub, reach the cap and then stop subbing? You stay at the higher stats? Don't you see a flaw with that?
I don't quite get all the other stuff, still taking it all in ... but yeah, you gave it away really Loftar.
Question ... what happens if you sub, reach the cap and then stop subbing? You stay at the higher stats? Don't you see a flaw with that?
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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ddrboy54
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Re: Game Development: Prelude
You should consider changing your forum mods as well.jorb wrote:Correspondingly, we think that the shift between worlds is also the time to change the payment model.
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qawrad
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Re: Game Development: Prelude
i play this shit last 6 years. but today - bye world 
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loftar
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Re: Game Development: Prelude
Amanda44 wrote:Question ... what happens if you sub, reach the cap and then stop subbing? You stay at the higher stats? Don't you see a flaw with that?
loftar wrote:The idea right now is that stats are temporarily debuffed when lacking a subscription, until the account is subscribed again. We've considered both debuffing them down to the default or to some higher value than that for having once had a subscription. Feel free to opine.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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sabinati
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Re: Game Development: Prelude
agreed, mods are garbageddrboy54 wrote:You should consider changing your forum mods as well.jorb wrote:Correspondingly, we think that the shift between worlds is also the time to change the payment model.
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qawrad
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Re: Game Development: Prelude
if you have a 100$ - you win. hello new world 