Client optimizations: Please test

Forum for alternative clients, mods & discussions on the same.
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Comodo
Posts: 494
Joined: Mon Apr 01, 2013 4:23 pm

Re: Client optimizations: Please test

Post by Comodo »

strpk0 wrote:
Ozzy123 wrote:
NOOBY93 wrote:30 FPS inside the village - lowest settings, 15 FPS inside the village - highest settings.
Custom client gives 40 FPS inside the village - lowest settings, 20 FPS inside the village - highest settings.
and I have a really good computer that can run anything.
Don't you have a laptop tho?

To not make it a shitpost, my view on optimization :

Had 100 fps inside village and outside village
I have 100 fps inside village and outside village

thanks for gr8 optimization
But you're probably comparing a custom client to the default client, try comparing the old default client to the optimized one, and there will be a big difference.
Also when the custom clients get optimized there will probably be a bigger difference too (with simple crops and no flavor objects and whatnot).
But wtf 100 fps? What kind of NASA computer do you have man
I just visited Ozzy's village and had 40 fps, seems like Ozzy has that NASA hookup for real.
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Ozzy123
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Re: Client optimizations: Please test

Post by Ozzy123 »

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Serbuch
Posts: 85
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Location: Ukraine

Re: Client optimizations: Please test

Post by Serbuch »

loftar wrote:The main change that this code brings is that it tries to cache rendered objects that don't change from frame to frame. In particular, this involves caching instanced variants of duplicated objects, which helps tremendously for such things as crops and flavor objects:
i can just turn off crops and flavor objects in custom client , and get fps boost without "optimization" :mrgreen:

and...
STATS ON: (IN OUR VILLAGE)
Rendered 1068+43(1243)
GL progs: 34
tex-current: 666
FPS: 15 (0% \ 56%idle)

STATS ON: (At forrest)
Rendered: 410+6(142)
Gl progs:26
tex current: 669
FPS: 55 (10% \ 24-30%Idle)

STATS ON: (Cave)
Rendered: 209+0 (0)
GL progs:23
tex current:688
FPS:60 (25%\30%idle)

So , i have problem only while at village or in PvP where alot of player movement - My fps getting too low (3-10FPS) what make's game on PVP unplayable .
i used MSI afterburner for spectating my CPU \ GPU usage , and while i in house my GPU usage become 60%
while i outdoors my GPU usage is 20-30% same thing with CPU...

i wanna know , Optimization will HELP me in future , or i can leave this game already?
main problem for me - client uses 20-30% of my CPU GPU powers
iamah
Posts: 46
Joined: Thu Apr 18, 2013 11:11 pm

Re: Client optimizations: Please test

Post by iamah »

Serbuch wrote:i can just turn off crops and flavor objects in custom client , and get fps boost without "optimization"
i use an old machine with Amber and hidden crops, yet the new optimization had better fps even with crops visible, about 10 more fps
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Hammerss
Posts: 17
Joined: Sun Sep 05, 2010 7:07 pm

Re: Client optimizations: Please test

Post by Hammerss »

I have a problem when try to start it

Code: Select all

com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://game.havenandhearth.com/java/hafen-test.jnlp
	at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
	at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source)
	at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
	at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
	at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source)
	at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
	at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
	at com.sun.javaws.Launcher.launch(Unknown Source)
	at com.sun.javaws.Main.launchApp(Unknown Source)
	at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
	at com.sun.javaws.Main.access$000(Unknown Source)
	at com.sun.javaws.Main$1.run(Unknown Source)
	at java.lang.Thread.run(Unknown Source)

Code: Select all

java.lang.NullPointerException
	at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source)
	at java.security.AccessController.doPrivileged(Native Method)
	at java.security.AccessController.doPrivilegedWithCombiner(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection.access$200(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection$9.run(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection$9.run(Unknown Source)
	at java.security.AccessController.doPrivileged(Native Method)
	at java.security.AccessController.doPrivilegedWithCombiner(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
	at com.sun.deploy.net.HttpUtils.followRedirects(Unknown Source)
	at com.sun.deploy.net.BasicHttpRequest.doRequest(Unknown Source)
	at com.sun.deploy.net.BasicHttpRequest.doGetRequestEX(Unknown Source)
	at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
	at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source)
	at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
	at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
	at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source)
	at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
	at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
	at com.sun.javaws.Launcher.launch(Unknown Source)
	at com.sun.javaws.Main.launchApp(Unknown Source)
	at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
	at com.sun.javaws.Main.access$000(Unknown Source)
	at com.sun.javaws.Main$1.run(Unknown Source)
	at java.lang.Thread.run(Unknown Source)
Last edited by Hammerss on Fri Apr 08, 2016 8:22 pm, edited 1 time in total.
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User avatar
apoc254
Posts: 214
Joined: Sat Oct 10, 2015 4:23 am

Re: Client optimizations: Please test

Post by apoc254 »

Still does not run great on this system, I average 16fps. Which is about 5 fps higher than the normal client.

Clearly not optimized for this type of system-
System Manufacturer Hewlett-Packard
System Model HP ENVY Sleekbook 6 PC
System Type x64-based PC
System SKU C2K99UA#ABA
Processor AMD A8-4555M APU with Radeon(tm) HD Graphics, 1600 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date Insyde F.12, 9/3/2012
SMBIOS Version 2.7
Embedded Controller Version 77.68
BIOS Mode UEFI
BaseBoard Manufacturer Hewlett-Packard
Locale United States
Hardware Abstraction Layer Version = "10.0.10586.0"
Time Zone Eastern Daylight Time
Installed Physical Memory (RAM) 12.0 GB
Total Physical Memory 11.5 GB
Available Physical Memory 8.06 GB
Total Virtual Memory 13.2 GB
Available Virtual Memory 9.19 GB
Page File Space 1.75 GB
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loftar
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Re: Client optimizations: Please test

Post by loftar »

Serbuch wrote:Rendered 1068+43(1243)
This is either not the complete line, or you're using the non-optimized client.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Serbuch
Posts: 85
Joined: Fri Aug 28, 2015 10:47 pm
Location: Ukraine

Re: Client optimizations: Please test

Post by Serbuch »

apoc254 wrote:Still does not run great on this system, I average 16fps. Which is about 5 fps higher than the normal client.

Clearly not optimized for this type of system-
Processor AMD A8-4555M APU with Radeon(tm) HD Graphics, 1600 Mhz, 4 Core(s), 4 Logical Processor(s)
Same thing here
AMD A8-3510MX APU with Radeon(tm) HD Graphics 1800Mhz , 4 Core(s)
User avatar
Serbuch
Posts: 85
Joined: Fri Aug 28, 2015 10:47 pm
Location: Ukraine

Re: Client optimizations: Please test

Post by Serbuch »

loftar wrote:
Serbuch wrote:Rendered 1068+43(1243)
This is either not the complete line, or you're using the non-optimized client.
thats was the old info , sorry.
Here new one on your optimized client.
HOUSE-
Rendered:127+7 (145) cached 7\24+0(0)
GL progs: 20
tex-current - 249
FPS: 60 (40%) (0% idle) (fps drop 50-55 while moving around)
\\( MSI afterburner )
CPU usage - 60%
GPU usage - 40-43%

VILLAGE-
Rendered:1626+78 (2577) cached 20\566+60(2351)
GL progs: 34
tex-current - 526
FPS: 15-17 (0%) (0% idle) (fsp drop 7-10 while moving around)
\\( MSI afterburner )
CPU usage 30-40%
GPU usage 20%

FOREST-
Rendered:1021+43(2324) cached 10\456+43(2324)
GL progs: 30
tex-current - 629
FPS: 40 (7%) (0% idle) (fps drop to 25-30 (8-13%) (0%idle) while moving around )
\\( MSI afterburner )
CPU usage 40%
GPU usage 30%
||||||
CPU Usage 90% while loading (black) screen
GPU - 50% while loading (black) screen
AND OLD INFO here -> viewtopic.php?f=47&t=47576

so , i dont feel any difference accept the field - 30fps on huge wheat field vs 20fps on old client and same position on field (with turned off crops)
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linkfanpc
Posts: 2415
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Re: Client optimizations: Please test

Post by linkfanpc »

Been so exited for this, turns out it does jack-diddly squat.

EDIT: All i did was click the link. Is there anything else i need to do to activate the optimizations or am i just boned?
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