I just visited Ozzy's village and had 40 fps, seems like Ozzy has that NASA hookup for real.strpk0 wrote:But you're probably comparing a custom client to the default client, try comparing the old default client to the optimized one, and there will be a big difference.Ozzy123 wrote:Don't you have a laptop tho?NOOBY93 wrote:30 FPS inside the village - lowest settings, 15 FPS inside the village - highest settings.
Custom client gives 40 FPS inside the village - lowest settings, 20 FPS inside the village - highest settings.
and I have a really good computer that can run anything.
To not make it a shitpost, my view on optimization :
Had 100 fps inside village and outside village
I have 100 fps inside village and outside village
thanks for gr8 optimization
Also when the custom clients get optimized there will probably be a bigger difference too (with simple crops and no flavor objects and whatnot).
But wtf 100 fps? What kind of NASA computer do you have man
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Comodo
- Posts: 494
- Joined: Mon Apr 01, 2013 4:23 pm
Re: Client optimizations: Please test
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Client optimizations: Please test

epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Serbuch
- Posts: 85
- Joined: Fri Aug 28, 2015 10:47 pm
- Location: Ukraine
Re: Client optimizations: Please test
i can just turn off crops and flavor objects in custom client , and get fps boost without "optimization"loftar wrote:The main change that this code brings is that it tries to cache rendered objects that don't change from frame to frame. In particular, this involves caching instanced variants of duplicated objects, which helps tremendously for such things as crops and flavor objects:
and...
STATS ON: (IN OUR VILLAGE)
Rendered 1068+43(1243)
GL progs: 34
tex-current: 666
FPS: 15 (0% \ 56%idle)
STATS ON: (At forrest)
Rendered: 410+6(142)
Gl progs:26
tex current: 669
FPS: 55 (10% \ 24-30%Idle)
STATS ON: (Cave)
Rendered: 209+0 (0)
GL progs:23
tex current:688
FPS:60 (25%\30%idle)
So , i have problem only while at village or in PvP where alot of player movement - My fps getting too low (3-10FPS) what make's game on PVP unplayable .
i used MSI afterburner for spectating my CPU \ GPU usage , and while i in house my GPU usage become 60%
while i outdoors my GPU usage is 20-30% same thing with CPU...
i wanna know , Optimization will HELP me in future , or i can leave this game already?
main problem for me - client uses 20-30% of my CPU GPU powers
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iamah
- Posts: 46
- Joined: Thu Apr 18, 2013 11:11 pm
Re: Client optimizations: Please test
i use an old machine with Amber and hidden crops, yet the new optimization had better fps even with crops visible, about 10 more fpsSerbuch wrote:i can just turn off crops and flavor objects in custom client , and get fps boost without "optimization"
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Hammerss
- Posts: 17
- Joined: Sun Sep 05, 2010 7:07 pm
Re: Client optimizations: Please test
I have a problem when try to start it
Code: Select all
com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://game.havenandhearth.com/java/hafen-test.jnlp
at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source)
at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source)
at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
at com.sun.javaws.Launcher.launch(Unknown Source)
at com.sun.javaws.Main.launchApp(Unknown Source)
at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
at com.sun.javaws.Main.access$000(Unknown Source)
at com.sun.javaws.Main$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Code: Select all
java.lang.NullPointerException
at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessController.doPrivilegedWithCombiner(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.access$200(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection$9.run(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection$9.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessController.doPrivilegedWithCombiner(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at com.sun.deploy.net.HttpUtils.followRedirects(Unknown Source)
at com.sun.deploy.net.BasicHttpRequest.doRequest(Unknown Source)
at com.sun.deploy.net.BasicHttpRequest.doGetRequestEX(Unknown Source)
at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source)
at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source)
at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
at com.sun.javaws.Launcher.launch(Unknown Source)
at com.sun.javaws.Main.launchApp(Unknown Source)
at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
at com.sun.javaws.Main.access$000(Unknown Source)
at com.sun.javaws.Main$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Last edited by Hammerss on Fri Apr 08, 2016 8:22 pm, edited 1 time in total.

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apoc254
- Posts: 214
- Joined: Sat Oct 10, 2015 4:23 am
Re: Client optimizations: Please test
Still does not run great on this system, I average 16fps. Which is about 5 fps higher than the normal client.
Clearly not optimized for this type of system-
System Manufacturer Hewlett-Packard
System Model HP ENVY Sleekbook 6 PC
System Type x64-based PC
System SKU C2K99UA#ABA
Processor AMD A8-4555M APU with Radeon(tm) HD Graphics, 1600 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date Insyde F.12, 9/3/2012
SMBIOS Version 2.7
Embedded Controller Version 77.68
BIOS Mode UEFI
BaseBoard Manufacturer Hewlett-Packard
Locale United States
Hardware Abstraction Layer Version = "10.0.10586.0"
Time Zone Eastern Daylight Time
Installed Physical Memory (RAM) 12.0 GB
Total Physical Memory 11.5 GB
Available Physical Memory 8.06 GB
Total Virtual Memory 13.2 GB
Available Virtual Memory 9.19 GB
Page File Space 1.75 GB
Clearly not optimized for this type of system-
System Manufacturer Hewlett-Packard
System Model HP ENVY Sleekbook 6 PC
System Type x64-based PC
System SKU C2K99UA#ABA
Processor AMD A8-4555M APU with Radeon(tm) HD Graphics, 1600 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date Insyde F.12, 9/3/2012
SMBIOS Version 2.7
Embedded Controller Version 77.68
BIOS Mode UEFI
BaseBoard Manufacturer Hewlett-Packard
Locale United States
Hardware Abstraction Layer Version = "10.0.10586.0"
Time Zone Eastern Daylight Time
Installed Physical Memory (RAM) 12.0 GB
Total Physical Memory 11.5 GB
Available Physical Memory 8.06 GB
Total Virtual Memory 13.2 GB
Available Virtual Memory 9.19 GB
Page File Space 1.75 GB
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loftar
- Posts: 9093
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Client optimizations: Please test
This is either not the complete line, or you're using the non-optimized client.Serbuch wrote:Rendered 1068+43(1243)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Serbuch
- Posts: 85
- Joined: Fri Aug 28, 2015 10:47 pm
- Location: Ukraine
Re: Client optimizations: Please test
Same thing hereapoc254 wrote:Still does not run great on this system, I average 16fps. Which is about 5 fps higher than the normal client.
Clearly not optimized for this type of system-
Processor AMD A8-4555M APU with Radeon(tm) HD Graphics, 1600 Mhz, 4 Core(s), 4 Logical Processor(s)
AMD A8-3510MX APU with Radeon(tm) HD Graphics 1800Mhz , 4 Core(s)
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Serbuch
- Posts: 85
- Joined: Fri Aug 28, 2015 10:47 pm
- Location: Ukraine
Re: Client optimizations: Please test
thats was the old info , sorry.loftar wrote:This is either not the complete line, or you're using the non-optimized client.Serbuch wrote:Rendered 1068+43(1243)
Here new one on your optimized client.
HOUSE-
Rendered:127+7 (145) cached 7\24+0(0)
GL progs: 20
tex-current - 249
FPS: 60 (40%) (0% idle) (fps drop 50-55 while moving around)
\\( MSI afterburner )
CPU usage - 60%
GPU usage - 40-43%
VILLAGE-
Rendered:1626+78 (2577) cached 20\566+60(2351)
GL progs: 34
tex-current - 526
FPS: 15-17 (0%) (0% idle) (fsp drop 7-10 while moving around)
\\( MSI afterburner )
CPU usage 30-40%
GPU usage 20%
FOREST-
Rendered:1021+43(2324) cached 10\456+43(2324)
GL progs: 30
tex-current - 629
FPS: 40 (7%) (0% idle) (fps drop to 25-30 (8-13%) (0%idle) while moving around )
\\( MSI afterburner )
CPU usage 40%
GPU usage 30%
||||||
CPU Usage 90% while loading (black) screen
GPU - 50% while loading (black) screen
AND OLD INFO here -> viewtopic.php?f=47&t=47576
so , i dont feel any difference accept the field - 30fps on huge wheat field vs 20fps on old client and same position on field (with turned off crops)
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Client optimizations: Please test
Been so exited for this, turns out it does jack-diddly squat.
EDIT: All i did was click the link. Is there anything else i need to do to activate the optimizations or am i just boned?
EDIT: All i did was click the link. Is there anything else i need to do to activate the optimizations or am i just boned?
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