I think full permadeath and the focus on pvp wouldn't be an issue if the playerbase was at least 10x bigger. As it is, to me it makes more sense to either remove permadeth so that more fights can happen, or leave it and make the game oriented toward survival and social stuff instead.
As for the game being a job and demanding a lot of time, the only major complaint I have is that frequent resets make all that work pointless in the mid-term.
In both cases, though, I suppose hiring NPCs for simple tasks like farming when you can't be online or basic combat could solve some of our issues.
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Sevenless
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Re: Idea: Outer Heaven
I've always felt that permadeath is innately unsustainable at those numbers due to it appealing to a niche market. Not sure that's realistically maintainable. If we were to say get an influx of players from something like a steam release, I don't think we'd keep many.ven wrote:I think full permadeath and the focus on pvp wouldn't be an issue if the playerbase was at least 10x bigger.
But that is just an opinion, hard to know for sure.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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ven
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Re: Idea: Outer Heaven
I'm not sure about it either. Granger offered to pay for a second server where we could test a few claims about permadeath in order to debate this issue properly, but it seems it's not going to happen.
viewtopic.php?p=696507#p696507
viewtopic.php?p=696507#p696507
Venator
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Sevenless
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Re: Idea: Outer Heaven
I feel the wounding system has potential to replace permadeath as the risk of pvp. But it would require a rework to fill that role in all likelyhood.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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jorb
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Re: Idea: Outer Heaven
More PvE would be nice.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose