At first I wasn't sure how I felt about such big exclusivity of critters in each biome....
But now that there's more I'm really appreciating it. More biome exclusive critters = more diversity.
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GamingRAM
- Posts: 609
- Joined: Fri Jul 12, 2013 9:47 pm
Re: Game Development: Grasshopper Previews
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
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Reyajh
- Posts: 271
- Joined: Thu Mar 17, 2011 4:29 am
Re: Game Development: Grasshopper Previews
Ah. So just switching camera modes (Shift+c in Amber) seems to work good enough for me. Thxs!loftar wrote:It's only a bug with :cam bad, which is not supported. May look into it, but it's not a priority for me.Reyajh wrote:it switches direction on you when trying to locate a tree, at least for me. If this is not client related (Using Amber), please fix.
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"![Trollface ¦]](./images/smilies/troll.gif)
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"
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Wonderful
- Posts: 108
- Joined: Sat Mar 01, 2014 4:17 pm
Re: Game Development: Grasshopper Previews
Grasshoppers should be able to be ground into flour so that those gluten free hearthlings out there have food options.


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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Grasshopper Previews
Mmm... Leaping yummy! Better just fry until crunch %)Wonderful wrote:Grasshoppers should be able to be ground into flour so that those gluten free hearthlings out there have food options.![]()
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...or can make lollipops:

Excuse me, I don't speak English.
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: Grasshopper Previews
what terrain do they spawn on?
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Grasshopper Previews
Grasshopper... Grass, I suppose.
Excuse me, I don't speak English.
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Wonderful
- Posts: 108
- Joined: Sat Mar 01, 2014 4:17 pm
Re: Game Development: Grasshopper Previews
Didn't you know you fish for them? They require chum as bait and a quality 100+ rod for a 3% chance.2d0x wrote:Grasshopper... Grass, I suppose.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Grasshopper Previews
Ah, right, meant to do that, but forgot. Will fix, thanks.widelec_szatana wrote:Pls make grasshoppers available as fishbait
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Game Development: Grasshopper Previews
I opened the thread, saw the pic and for an excited moment I thought we had purple stone, bit on the bright side tho, lol ... talking of which, I did some research,
, and you can get various types of blue and purple stone, pls Jorb consider giving us a dark blue and purple colour stone in a future update.
A preview system is definitely handy in determining which mats go where but tbh I was hoping any kind of preview tool would be more like Apxs tool and show the finished effect or even one that showed amounts of materials, but it is ofc still a welcome addition.
You would most definitely get a bit more of my money with this.
A preview system is definitely handy in determining which mats go where but tbh I was hoping any kind of preview tool would be more like Apxs tool and show the finished effect or even one that showed amounts of materials, but it is ofc still a welcome addition.
Now this, this is something that I can get excited about! Pls, pls, do this! It is sooo disheartening on a big build when you have made a mistake in calculations or error or even simply that the effect of the material isn't as you expected ... I wanted to move when I made that awful tower last world, lol, but I couldn't because everything else was already established, I had to look at it everyday for the rest of the world ...We are considering making it so that you, using a store sketch, can reset a variable material slot on an already existing building to a material of your choice. Let us know what you think about that!
You would most definitely get a bit more of my money with this.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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algorithm
- Posts: 218
- Joined: Thu Aug 13, 2015 2:17 pm
Re: Game Development: Grasshopper Previews
What is the biome of grasshoopers? Grass? What kind of? I did spend like an hour to find them - no results!
algorithm wrote:Cape awarded?
jorb wrote:Oh, for sure. Delivery 2022.