I think you should remove this and replace with some buff to combat stats, depending on points accumulated. So you have to choose - be a greate warrior with a really big chance to die if you missed a dose or be a good man...The buff can only hold a certain amount of wound points, and as you begin approaching that amount, some damage is applied directly as a "Dragon Bite".
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algorithm
- Posts: 218
- Joined: Thu Aug 13, 2015 2:17 pm
Re: Game Development: Opium Nomad
algorithm wrote:Cape awarded?
jorb wrote:Oh, for sure. Delivery 2022.
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: Opium Nomad
Added "Gilded Nautilus", curiosity, cup, symbel item.
still wondering what I am missing for this lol.
still wondering what I am missing for this lol.
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CinderHeart
- Posts: 197
- Joined: Mon Aug 08, 2011 11:37 am
Re: Game Development: Opium Nomad
Rediscover cat gold cave dust and petrified seashell.Redlaw wrote:Added "Gilded Nautilus", curiosity, cup, symbel item.
still wondering what I am missing for this lol.
──────▄▀▄─────▄▀▄CinderHeart wrote:"Pedo mellon a minno" – "The Doors of Durin, Lord of Moria. Speak, friend, and enter."
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: Opium Nomad
thank youCinderHeart wrote:Rediscover cat gold cave dust and petrified seashell.Redlaw wrote:Added "Gilded Nautilus", curiosity, cup, symbel item.
still wondering what I am missing for this lol.
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Pickard
- Posts: 461
- Joined: Wed Jul 27, 2011 8:23 pm
Re: Game Development: Opium Nomad
> Added stockpiles for everything... or at least for metal nuggets.
Where my stockpiles of coins?
Where my stockpiles of coins?
w16 nope! w15 Trust me bro(Arcanum) w14 Arcanum w13 Arcanum w12 Action w11 Willowroot w10 Dis w9 Hive w8 Core w7 H.A.W.X/Progress w6 Dis/Disneyland w5 Peace/Late Project w4 Hermit
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Opium Nomad
Coins have been possible to stockpile from the beginning.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Opium Nomad
Stockpiles of coins went to pay for a batch of opium; only the test portion was freePickard wrote: Where my stockpiles of coins?
Excuse me, I don't speak English.
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Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Game Development: Opium Nomad
AWESOME! Great job, Jorbtar!
❤Haven's most kawaii retarded ethot karen❤


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Peonaz3
- Posts: 69
- Joined: Sat Jun 29, 2013 11:27 am
Re: Game Development: Opium Nomad
Nice to see my suggestion (including instruction of making opium tar) got implemented after whole year. Now add ability to rape (preferably with combat-like moves list to physically and psichologically dominate victim) and ill be happy
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Slurmp
- Posts: 22
- Joined: Sat Apr 22, 2017 10:05 pm
Re: Game Development: Opium Nomad
you seem like a well-adjusted individualPeonaz3 wrote:Nice to see my suggestion (including instruction of making opium tar) got implemented after whole year. Now add ability to rape (preferably with combat-like moves list to physically and psichologically dominate victim) and ill be happy