Brodgar

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.
Castello
Posts: 6
Joined: Thu Aug 23, 2018 6:28 am

Re: Brodgar

Post by Castello »

Hi.I can't determine my coordinates.
Can anyone of the active players take in the femily
that I would walk?
--------
My Nick:Soup
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Reyajh
Posts: 271
Joined: Thu Mar 17, 2011 4:29 am

Re: Brodgar

Post by Reyajh »

Brewster Alegut here...
Since no-one has responded since my presence (Some time now), I have assumed control...
The Dolomite has been transferred!
I have established my throne in the Mathom House...
Castello, I would gladly assist, that I was able, but alas my hands are currently tied in the matter...

Signed: Brewster Alegut. Your Regent, truely!
HS: Mea'de King
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!" ¦]
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jacob232
Posts: 83
Joined: Sat Feb 19, 2011 3:20 am

Re: Brodgar

Post by jacob232 »

who is in charge of the village atm? who would I talk to if I were interested in joining?
so this one time at band camp.............
kaysaari
Posts: 171
Joined: Thu Mar 17, 2016 10:20 pm

Re: Brodgar

Post by kaysaari »

Is Brodgar still a thing? I walked around it for a while and only encountered one other person. A lot of claims there were very decayed and it was full of dead livestock.
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azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Brodgar

Post by azrid »

Yes the village is alive. Because of its previous explosive growth there are abandoned plots.
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Streaky_Haddock
Posts: 21
Joined: Tue Feb 15, 2011 1:11 pm

Re: Brodgar

Post by Streaky_Haddock »

There has been a population decline in Brodgar due to burnout and impatience for World 11; however the city is still alive and has daily activity. We've been identifying dead claims and clearing them out and opening them up, so a lot of readily constructed property in convenient areas are now open to accomodate new players.

Our discord is here if you have any questions! ( https://discord.gg/B7G6eyE )
Makzul78
Posts: 115
Joined: Sat Jun 20, 2015 2:56 pm

Re: Brodgar

Post by Makzul78 »

Long live Brodgar!
jorb wrote:Inb4 red bounding boxes, movement indication vectors, &c&c. Bye art, hello matrix, tru pvp4lyfe #winning.
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OtsukiYorauzo
Posts: 124
Joined: Mon Nov 26, 2018 2:11 pm
Location: Philippines

Re: Brodgar

Post by OtsukiYorauzo »

Is the city still alive?
W7 - Crestfall
W8 - Crestfall
W10 - Pueblo Comedia
W11 - Hermit
W11 - Misplaced Caves
W12 - Insulated Gulch
W14 - Hermit
Streaky_Haddock
Posts: 21
Joined: Tue Feb 15, 2011 1:11 pm

Re: Brodgar

Post by Streaky_Haddock »

OtsukiYorauzo wrote:Is the city still alive?
Yep! Hop onto our discord, introduce yourself and if you're interested in trading with Brodgar, joining it or just settling a property in the town as a home away from home, we can arrange that :D
We're an open city, so we'll take anybody so long as they don't steal or threaten any residents of Brodgar or its property.
Streaky_Haddock
Posts: 21
Joined: Tue Feb 15, 2011 1:11 pm

Re: Brodgar

Post by Streaky_Haddock »

Brodgar's been going through some changes over the past couple of weeks. I've been elected Lawspeaker, and I manage the Keepers. Keepers are in charge of oathing and setting permissions and are considered trustworthy. Our keepers are: Dvorak II, Sheep, Vortex, Ivka and Bean. We're been doing demolition to free up dead plots, and now we've had 19 unique players log in daily over the week and we have between 3 and 10 people online each day.

We've also abandoned the Brodgar feather because it was inefficient and difficult to maintain, and now we're trading directly in Community Fair Quills. As a result however, we're suddenly quite poor. So I've opened up a public-trading channel in our discord where non-citizens can trade and recruit citizens for jobs. Each new arrival to Brodgar is encouraged to visit and trade in CF and open their own stalls.

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