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Pupsi
- Posts: 550
- Joined: Mon Jun 06, 2011 4:31 am
- Location: heheh
Re: Make it harder to cut down questgivers
Also give them abillity to heal wounds as another option of reward :C
w5 Hermit>Road Ville>Horde>RQ
w6 The Sparta
w7 Isla de la tortuga>A.D>CookieVille (not sure if it was w7 or w6)
w8 Amish Paradise
w9 Amish Paradise
w10 Amish Paradise > Maid Cafe (until april 2017)
w11 Funcy Huts
w12
w6 The Sparta
w7 Isla de la tortuga>A.D>CookieVille (not sure if it was w7 or w6)
w8 Amish Paradise
w9 Amish Paradise
w10 Amish Paradise > Maid Cafe (until april 2017)
w11 Funcy Huts
w12
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Make it harder to cut down questgivers
I think this could be severely nerfed. More than a few failed quests should start lengthening the time between new quests, and growing significantly after a couple. If anyone loses four or five due to someone else's behavior, then they should, in general, have other quests in their log to complete or have enough XP to commune.Ozzy123 wrote:2 fresh alts are just staying around and waiting for "whispers on the wind" and then they cut down the questgivers,
It really is an abuse of the system. Should a player be able to perform griefing like this? Yes. Should it be easy? No.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Make it harder to cut down questgivers
Seems like a simple hotfix to the alt abuse is to make quest availability hinged on some kind of advancement. Maybe 10k LP earned before a new quest can pop up?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Make it harder to cut down questgivers
That's a bit harsh. New guy gets a quest. Happens to be the tree some villager is wanting for their pretty new desk and is on the way to cut down. Before new guy gets there, tree's dead, new guy goes wtf and maybe comes to forums to ask why... more likely just quits with questions and "why did i even bother?"Sevenless wrote:Seems like a simple hotfix to the alt abuse is to make quest availability hinged on some kind of advancement. Maybe 10k LP earned before a new quest can pop up?
From my experience, the more quests you just abandon in a row, there is a longer time delay, but it doesn't seem enough. I had to drop a dozen or two before it really started showing. This was also a while back not long after the start of w10, and I'm not sure what has been changed that would affect this.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Make it harder to cut down questgivers
It shouldn't be impossible to double check if you were the one who killed it, if not give new quest.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Vassteel
- Posts: 718
- Joined: Thu Aug 15, 2013 12:38 pm
Re: Make it harder to cut down questgivers
lust pclaim and pali the quest givers. after a couple hours a nab alt wont be able to do fuck all about it.
that's what I do works great
that's what I do works great
jorb wrote:Stop shitposting.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Make it harder to cut down questgivers
Pain in the ass for a communal resource.Vassteel wrote:lust pclaim and pali the quest givers. after a couple hours a nab alt wont be able to do fuck all about it.
that's what I do works great
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Vassteel
- Posts: 718
- Joined: Thu Aug 15, 2013 12:38 pm
Re: Make it harder to cut down questgivers
whats a bigger pain in the ass?
1. constantly losing quest givers to what could possibly be a bot designed to chop them down.
2 A pclaim alt or 2 and some work putting up a small pali?
ide say option 1 imo
Want me to Pclaim your questgivers? I do rather enjoy turning them into small parks. 1 token a month for Quest giver security :p.
1. constantly losing quest givers to what could possibly be a bot designed to chop them down.
2 A pclaim alt or 2 and some work putting up a small pali?
ide say option 1 imo
Want me to Pclaim your questgivers? I do rather enjoy turning them into small parks. 1 token a month for Quest giver security :p.
jorb wrote:Stop shitposting.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Make it harder to cut down questgivers
You're talking about coping with the issue via player actions, I'm saying the system needing you to spend 1-2 characters worth of curio feeding just to maintain enough Pclaims to protect local quest givers is an unreasonable (and probably unintended) mechanic.Vassteel wrote:whats a bigger pain in the ass?
1. constantly losing quest givers to what could possibly be a bot designed to chop them down.
2 A pclaim alt or 2 and some work putting up a small pali?
ide say option 1 imo
Want me to Pclaim your questgivers? I do rather enjoy turning them into small parks. 1 token a month for Quest giver security :p.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Vassteel
- Posts: 718
- Joined: Thu Aug 15, 2013 12:38 pm
Re: Make it harder to cut down questgivers
I do agree that it is a player driven coping mechanism for dealing with the issue. but currently is our only option. an active village should have no issues producing extra curios to feed questgiver pclaim alts of their own.
chances are there isn't an effective way to deal with it. gating just delays it. an individual dedicated enough will just make characters advance them to where they need to be and your back at square one.
making them unchopable isn't really an option either they can often be in the way of progress.
I guess you could make them unchopable but if you needed them to move you could do some sorty of magic to get them to respawn as a dif tree stump or rick in the local grid. then shop it down without killing others quests. I don't think jorb would like this solution either tho
chances are there isn't an effective way to deal with it. gating just delays it. an individual dedicated enough will just make characters advance them to where they need to be and your back at square one.
making them unchopable isn't really an option either they can often be in the way of progress.
I guess you could make them unchopable but if you needed them to move you could do some sorty of magic to get them to respawn as a dif tree stump or rick in the local grid. then shop it down without killing others quests. I don't think jorb would like this solution either tho
jorb wrote:Stop shitposting.