jorb wrote:I don't know, but I would not exclude the suggestion I have already offered, namely that the user was misinformed as to how damaged the Knarr actually was.
Well, I noticed that after server started to lag a week or so ago Amber shows 0 as number of players in the game. At the start of the world the count was working, then it went 0 during one of the first big lag spikes (I think it was before the previous weekend), then there was a brief period it was working again but lately it's always 0. I don't know the details but I am pretty sure that info is supposedly sent from the server. So I start to suspect that
maybe under heavy load server doesn't send very accurate information and
maybe something similar happened in that case? It might be misinformation but maybe not purely on the client side?
Too old to rock-n-roll, too young to die.