Don't put maneuvers behind rage please

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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nyaiee
Posts: 50
Joined: Thu May 08, 2014 10:14 pm

Re: Don't put maneuvers behind rage please

Post by nyaiee »

Bump.
I'd really like to practice combat with my friends before buying rage, and I can't really do that without the correct maneuvers. I'd do it in valhalla, but I feel like valhalla isn't the best simulation of "real" combat, for example no bunnies/rivers/knarrs/coracles/terrain variation/etc.

I'd also point out that non-rage MC fighters have no ability restrictions, whereas UA has two very big ones. I went UA because I love oak stance, but it seems like if I ever get attacked by spookybois I would've had a much better chance if I were MC to defend myself given UA's handicaps :mrgreen:
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azrid
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Joined: Mon Oct 17, 2011 11:33 pm

Re: Don't put maneuvers behind rage please

Post by azrid »

agree with the post top of me
melee combat needs a newly added move behind rage
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Don't put maneuvers behind rage please

Post by MagicManICT »

If combat maneuvers are going to be behind skills at all, they should be their own skills no matter. Oak Stance, Combat Meditation, Bloodlust, etc.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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wonder-ass
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Joined: Thu Aug 01, 2013 7:02 am

Re: Don't put maneuvers behind rage please

Post by wonder-ass »

azrid wrote:agree with the post top of me
melee combat needs a newly added move behind rage
it wouldnt work most mc moves have long cd you either need to be tanky or youll catch a swift death.
see homo sexuality trending,. do not do that.
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pawnchito
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Joined: Sat Apr 07, 2018 11:52 pm

Re: Don't put maneuvers behind rage please

Post by pawnchito »

Seriously though, there is no point in gating moves behind rage when players with rage can kill anyone.

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