Fire from magnifying glass

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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azrid
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Joined: Mon Oct 17, 2011 11:33 pm

Re: Fire from magnifying glass

Post by azrid »

Oreyeon wrote:I don't see how it would be too situational
Also Oreyeon wrote:it only works outside during the day
Oreyeon wrote:I don't see how it would be OP
Also Oreyeon wrote:an option to slow down the consumption of matches/flint & steel
What I see is another push to avoid using the numerous balanced options we have.
I predict once this gets added no one will use it and people will start pushing for another version of firemaking.
Its not interesting game development, its not fun, it doesn't add anything meaningful.
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shubla
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Re: Fire from magnifying glass

Post by shubla »

Random chance to accidentally somehow mess up so that the sun focuses in your eyes, causing total blindness. -100% perc
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Oreyeon
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Re: Fire from magnifying glass

Post by Oreyeon »

azrid wrote:
What I see is another push to avoid using the numerous balanced options we have.
I predict once this gets added no one will use it and people will start pushing for another version of firemaking.
Its not interesting game development, its not fun, it doesn't add anything meaningful.
I wouldn't say fire making has an inordinate amount of options. It's not interesting or meaningful by itself but not many individual implementations are. The quantity of options for a given purpose, and the differing availability of materials across the world, together create the emergent gameplay that differentiates one settlement from another and prevents the world from feeling the same all over.
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azrid
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Re: Fire from magnifying glass

Post by azrid »

Nice motivational speech but I ain't buying it. You just don't want to use current firemaking mechanics.
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Oreyeon
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Re: Fire from magnifying glass

Post by Oreyeon »

Shit, foiled again!

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