lol, or just a stat cap if that's the basic suggestion.wonder-ass wrote:a idea i had to make it so ANYONE can join realm fights and actually make it fair to fight over borders is to make it so once border fight gets initiated 400x400 area goes in to a realm pvp stage where everyone in its radius gets his stats/ac capped to x number. (it should be a cap not a stat change we dont want 10attribute alts to show up) this could also be done to dungeons to actually be able to balance them once you enter dungeon your stats get capped etc etc.jorb wrote:So how do we change that? What should it be, and how do we incentivize that?
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jorb
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Re: Realms Are Glorified Villages With Buffs
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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Kaios
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Re: Realms Are Glorified Villages With Buffs
That's a rather naive position to take, while it may be noble of you I think you know very well that most players don't view the matter in the same lens. Yeah, the best support is not to leave the realm and continue providing authority to it but how many of those players willing to sit around and be complacent like that stay active for very long? I've seen players complain about realm buffs asking things like "when do we get better buffs" and I'm not even talking about just this world but every world since their implementation and do you know how annoying it is to work so hard on improving the benefits offered by your realm only to have them still not end up being good enough? Everyone needs some amount of help, why do you need to ask anyone instead of making the offer first.borka wrote: The other point of supporting the realm: isn't the best support not to move away from the realm that gets imposed over your place but trying to help stabilizing the area its on ? Also i think if "realm runners" need any help they'd ask i assume ...
My point in talking about this is that the subjects of realms don't have any means to actually become involved in the management of a realm if they want to be. They don't understand the amount of effort that is involved in trying to build up a strong realm with nice buffs and it especially doesn't help the situation when the devs add in half-ass mechanics like Irminsuls and Monoliths making it even easier than last world to get a nice buff going and majority of players are once again left out of that kind of content. If you are content moving your hearthfire on to a realm claim and saying job well done that's great for you but I think there should be more options for everyone to participate more in improving realms instead of buffs being something like claim this and forget about it until some idiots decide to go up against you and get their shit stomped in for trying to play the game too.
Those major faction players with the best buffs are assholes, it should be quite obvious to these people that realms are not in an ideal position but if they are "winning" they are content to leave the status quo alone even if that means the game never gets any better.
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Ants
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Re: Realms Are Glorified Villages With Buffs
They can become involved in the management of a realm by donating resources, scouting for important things like irminsuls/monoliths/guano nodes or helping out with cairn work. What's stopping them? The one thing they really can't do is rebel against a realm without getting assistance from another realm.Kaios wrote:That's a rather naive position to take, while it may be noble of you I think you know very well that most players don't view the matter in the same lens. Yeah, the best support is not to leave the realm and continue providing authority to it but how many of those players willing to sit around and be complacent like that stay active for very long? I've seen players complain about realm buffs asking things like "when do we get better buffs" and I'm not even talking about just this world but every world since their implementation and do you know how annoying it is to work so hard on improving the benefits offered by your realm only to have them still not end up being good enough? Everyone needs some amount of help, why do you need to ask anyone instead of making the offer first.borka wrote: The other point of supporting the realm: isn't the best support not to move away from the realm that gets imposed over your place but trying to help stabilizing the area its on ? Also i think if "realm runners" need any help they'd ask i assume ...
My point in talking about this is that the subjects of realms don't have any means to actually become involved in the management of a realm if they want to be. They don't understand the amount of effort that is involved in trying to build up a strong realm with nice buffs and it especially doesn't help the situation when the devs add in half-ass mechanics like Irminsuls and Monoliths making it even easier than last world to get a nice buff going and majority of players are once again left out of that kind of content. If you are content moving your hearthfire on to a realm claim and saying job well done that's great for you but I think there should be more options for everyone to participate more in improving realms instead of buffs being something like claim this and forget about it until some idiots decide to go up against you and get their shit stomped in for trying to play the game too.
Those major faction players with the best buffs are assholes, it should be quite obvious to these people that realms are not in an ideal position but if they are "winning" they are content to leave the status quo alone even if that means the game never gets any better.
People from major factions have commented in this thread, in case you haven't noticed. I'm from AD, I'm pretty sure wonder-ass is from HH, we both agree that realms could use some updating. Not sure why you're calling us assholes lol.
I just wanna point out that realms do in fact have different buffs. You could focus on raising one that others haven't really bothered with like local cuisine or myth of the bull. I guess it would be fun to get a bigger variety of buffs to choose from so realms could really specialize, though. Got any to suggest?Kaios wrote: Well, how about forming an actual kingdom that is intended to draw players to your area of the map because they are interested in a certain benefit that is not offered by another? I don't mean the simple act of extending a claim but everything else that goes along with the creation of an empire. You need people and allies, you need farms and food, mines and miners, great builders and strong warriors. Realms don't feel like I'm struggling to create something great, they make you feel like you're just some worthless grunt expanding nice buffs at the behest of the subjects that should be helping you in order to get the benefit of that stuff. Instead they have no reason to help or do anything to aid a realm because there is always a better realm with better buffs they can go to right nearby.
Last edited by Ants on Fri May 31, 2019 2:19 pm, edited 2 times in total.
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azrid
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Re: Realms Are Glorified Villages With Buffs
Problem with just a stat cap is that a lot of people want to be able to push your sprucecap ass over in 3 hits in the open world.jorb wrote:lol, or just a stat cap if that's the basic suggestion.wonder-ass wrote:a idea i had to make it so ANYONE can join realm fights and actually make it fair to fight over borders is to make it so once border fight gets initiated 400x400 area goes in to a realm pvp stage where everyone in its radius gets his stats/ac capped to x number. (it should be a cap not a stat change we dont want 10attribute alts to show up) this could also be done to dungeons to actually be able to balance them once you enter dungeon your stats get capped etc etc.jorb wrote:So how do we change that? What should it be, and how do we incentivize that?
Thats why theres a distinction between when a cap is added.


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wonder-ass
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Re: Realms Are Glorified Villages With Buffs
people arent too fond of the stat cap thing let them be able to infinitely grind their stats with out hurting pvp/pve.jorb wrote:lol, or just a stat cap if that's the basic suggestion.wonder-ass wrote:a idea i had to make it so ANYONE can join realm fights and actually make it fair to fight over borders is to make it so once border fight gets initiated 400x400 area goes in to a realm pvp stage where everyone in its radius gets his stats/ac capped to x number. (it should be a cap not a stat change we dont want 10attribute alts to show up) this could also be done to dungeons to actually be able to balance them once you enter dungeon your stats get capped etc etc.jorb wrote:So how do we change that? What should it be, and how do we incentivize that?
see homo sexuality trending,. do not do that.
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borka
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Re: Realms Are Glorified Villages With Buffs
@Kaios ... you're running a realm?
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Kaios
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Re: Realms Are Glorified Villages With Buffs
"Us" is kind of a big leap don't u think, if i'm referring to top players I definitely don't mean youAnts wrote: People from major factions have commented in this thread, in case you haven't noticed. I'm from AD, I'm pretty sure wonder-ass is from HH, we both agree that realms could use some updating. Not sure why you're calling us assholes lol.
No but I'm in one.borka wrote:@Kaios ... you're running a realm?
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Ants
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Re: Realms Are Glorified Villages With Buffs
You said members of factions with good buffs, not top players.Kaios wrote:"Us" is kind of a big leap don't u think, if i'm referring to top players I definitely don't mean youAnts wrote: People from major factions have commented in this thread, in case you haven't noticed. I'm from AD, I'm pretty sure wonder-ass is from HH, we both agree that realms could use some updating. Not sure why you're calling us assholes lol.
He's in Yggdrasil/Fire and Ice.borka wrote:@Kaios ... you're running a realm?
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pawnchito
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Re: Realms Are Glorified Villages With Buffs
Realms are neat and the buffs are amazing. I think part of the problem with them is that in practice there is like 1 or 2 major factions that have covered the world now that the server has sort of established itself a little beyond early stages. Now people are either on the awesome side with all the benefits that come with it, or they got covered in one of the smaller realms that fizzled out after launch.
Occupants or members should have a way to usurp power from an inactive or defunct realm in some way. Pclaims & Vclaims have a decay mechanic, realms should also maybe.
Its far-fetched but a mechanic like outlaw being applied to a realm “King” would be neat. People could try and assassinate the character to take control or some such reward. I’m sure major powers would palisade beyond 50 gates or whatever but that would at least be another sink to slow them a bit further.
Occupants or members should have a way to usurp power from an inactive or defunct realm in some way. Pclaims & Vclaims have a decay mechanic, realms should also maybe.
Its far-fetched but a mechanic like outlaw being applied to a realm “King” would be neat. People could try and assassinate the character to take control or some such reward. I’m sure major powers would palisade beyond 50 gates or whatever but that would at least be another sink to slow them a bit further.
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Kaios
- Posts: 9268
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Re: Realms Are Glorified Villages With Buffs
Ah you’re right the buffs are pretty amazing, realms are doing such a great job at retaining players. Sarcasm btw. There have been no changes to the way a realm expands and covers territory since world 9 and did you know that during that world my realm The Ivory Kingdom actually ended up being one of the biggest with some of the best buffs? I was able to accomplish all of that on my own while being supported by a few others. One side of a map covered by a single player pretty much.pawnchito wrote:Realms are neat and the buffs are amazing. I think part of the problem with them is that in practice there is like 1 or 2 major factions that have covered the world now that the server has sort of established itself a little beyond early stages. Now people are either on the awesome side with all the benefits that come with it, or they got covered in one of the smaller realms that fizzled out after launch.
Occupants or members should have a way to usurp power from an inactive or defunct realm in some way. Pclaims & Vclaims have a decay mechanic, realms should also maybe.
Its far-fetched but a mechanic like outlaw being applied to a realm “King” would be neat. People could try and assassinate the character to take control or some such reward. I’m sure major powers would palisade beyond 50 gates or whatever but that would at least be another sink to slow them a bit further.
Now consider how easy it was for those big factions to do the same thing on this world where expanding = buffs.