Game Development: Stuff 2 (Judgment Day)

Announcements about major changes in Haven & Hearth.
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Zamte
Posts: 526
Joined: Sun Apr 04, 2010 2:12 am

Re: Game Development: Stuff 2 (Judgment Day)

Post by Zamte »

Lothaudus wrote:The server apparently does not like Pearls.
It was the peppers. They made it sneeze, and down we went.

I was happily making tea and whoosh, everything froze up.
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Springare
Posts: 18
Joined: Fri Aug 28, 2009 3:30 pm

Re: Game Development: Stuff 2 (Judgment Day)

Post by Springare »

(Judgment Day)?

does that mean they will wipe the server? if so do I need to declaim my territory b4 the wipe in order to get those LPs back? Or do they even wipe characters?
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Jackard
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Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Stuff 2 (Judgment Day)

Post by Jackard »

its more probably a reference to Terminator 2: Judgement Day

the last two updates are apparently filler while they work on something larger (hopefully village management or reworking combat or maybe even improved mapgen (unlikely))
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Teme
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Joined: Mon Apr 19, 2010 5:21 pm

Re: Game Development: Stuff 2 (Judgment Day)

Post by Teme »

Jackard wrote:its more probably a reference to Terminator 2: Judgement Day

the last two updates are apparently filler while they work on something larger (hopefully village management or reworking combat)
and houses pointing south!

edit: Yes, i meant rotation :D
Last edited by Teme on Sat Apr 24, 2010 12:54 pm, edited 1 time in total.
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Zero96
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Joined: Fri Apr 09, 2010 6:45 pm

Re: Game Development: Stuff 2 (Judgment Day)

Post by Zero96 »

Teme wrote:
Jackard wrote:its more probably a reference to Terminator 2: Judgement Day

the last two updates are apparently filler while they work on something larger (hopefully village management or reworking combat)
and houses pointing south!
or maybe even structure rotation?
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Gentley
Posts: 86
Joined: Sun Apr 18, 2010 10:55 am

Re: Game Development: Stuff 2 (Judgment Day)

Post by Gentley »

Zero96 wrote: or maybe even structure rotation?
Don`t be silly, you can do this with pretty much everything by picking it up, ain`t jorbs fault you`re to weak to lift your house :D
Zero96
Posts: 4
Joined: Fri Apr 09, 2010 6:45 pm

Re: Game Development: Stuff 2 (Judgment Day)

Post by Zero96 »

Gentley wrote:
Zero96 wrote: or maybe even structure rotation?
Don`t be silly, you can do this with pretty much everything by picking it up, ain`t jorbs fault you`re to weak to lift your house :D
oh i guess im more of a noob then i though i was :o
seems like there's an increased number of creatures
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Josan
Posts: 250
Joined: Sat Oct 31, 2009 12:17 am
Location: The Hearthlands

Lots of new stuff

Post by Josan »

Okay, we got peppers, mussels, pearls, pearl neckalaces, boiled pepper drupes, boiled mussels, pepper corn, and a drug. tobacco and obviously tobacco plants. That is it.

Also, I thought you needed nets to get oysters or something like that.
Please, don't hurt me!
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Darki
Posts: 363
Joined: Mon Aug 24, 2009 11:19 am
Location: Cow farm :D

Re: Lots of new stuff

Post by Darki »

and this is here fooooor .... ? mkay eat my fox then Image :roll:
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NaoWhut
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Location: |.

Re: Lots of new stuff

Post by NaoWhut »

Zomg its a ghost stump!!!
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