Game Development: Cellars and Cheese.

Announcements about major changes in Haven & Hearth.
User avatar
Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Game Development: Cellars and Cheese.

Post by Peter »

Lightning4 wrote:Hrm. I noticed a jar under ceramics that I never noticed before. Is it new, and what does it hold?
Oh... almost missed that.
Hm... the tooltip says it makes an "unfired mug" rather than an unfired jar...
Surprise.
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Game Development: Cellars and Cheese.

Post by Rift »

the jar is required in the cheesemaking process.
User avatar
Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Game Development: Cellars and Cheese.

Post by Laremere »

When in a wagon the rock looks like a giant question mark that overflows out of the gui.
Image
User avatar
sami1337
Posts: 1125
Joined: Tue May 26, 2009 1:52 pm

Re: Game Development: Cellars and Cheese.

Post by sami1337 »

Does anyone know if chipping the rock destroys it? Of if you can somehow destroy it some other way?
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
User avatar
Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Game Development: Cellars and Cheese.

Post by Laremere »

Person A: Yay, the cellar is done!
Person B: Good, but what are we going to do with all these rocks?
Person A: Do we have any free space anywhere?
Person B: Only the cellar...
Image
User avatar
sami1337
Posts: 1125
Joined: Tue May 26, 2009 1:52 pm

Re: Game Development: Cellars and Cheese.

Post by sami1337 »

Ya that's good. :P
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
User avatar
StarChaser
Posts: 267
Joined: Sat May 30, 2009 10:16 am
Location: Australia

Re: Game Development: Cellars and Cheese.

Post by StarChaser »

You could always throw them in your mine...
User avatar
sami1337
Posts: 1125
Joined: Tue May 26, 2009 1:52 pm

Re: Game Development: Cellars and Cheese.

Post by sami1337 »

I wonder if they decay or if they stay like cut down trees.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
User avatar
Krantarin
Posts: 362
Joined: Tue Jun 02, 2009 4:29 am

Re: Game Development: Cellars and Cheese.

Post by Krantarin »

Make runestones :) .
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.
User avatar
sami1337
Posts: 1125
Joined: Tue May 26, 2009 1:52 pm

Re: Game Development: Cellars and Cheese.

Post by sami1337 »

Oh! That's a good idea.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.

Return to “Announcements”