Hearth Vault List

Forum for discussing in game politics, village relations and matters of justice.
tatarin_prm
Posts: 31
Joined: Thu Dec 09, 2010 1:19 pm

Re: Hearth Vault List

Post by tatarin_prm »

pls anybody add screen of 42 vault xDD
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GrapefruitV
Posts: 858
Joined: Tue May 04, 2010 6:12 am

Re: Illegal Hearth Vaults Report

Post by GrapefruitV »

DrakenRahl wrote:
Phaen wrote: I do not see a clear solution to this unless some big changes take place and who can really predict what issues any new system would cause? *shrug*
Really really fucking simple. Fix the bug ram.
You can even leave the fact that bears can break statues cause without the bug ram no one really needs a statue wall. a pair of brickwalls 30 tiles apart (assuming this isn't violating the 1 ram raid unspoken rule of jordancoles bitch) and a daily watches and you are good to go.
stop this "fix the ram and everyone will become a peacefull farmer" bs already
vaults, including illegal ones, were in this game long before bugged ram became popular
tatarin_prm wrote:pls anybody add screen of 42 vault xDD
there is a thread about it, pretty fresh one, if I'm not wrong
but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way
so was Dis
we tried to make that to our village too, but wont ever finish those statues for a few reasons
pretty much every big village had illegal outpost, thanks to you, AD and Ainran and your bugrams, so go away with your "xD"s and whining
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tatarin_prm
Posts: 31
Joined: Thu Dec 09, 2010 1:19 pm

Re: Illegal Hearth Vaults Report

Post by tatarin_prm »

GrapefruitV wrote:
DrakenRahl wrote:
Phaen wrote: so go away with your "xD"s and whining
could story bro!
GrapefruitV wrote: stop this "fix the ram and everyone will become a peacefull farmer" bs already
vaults, including illegal ones, were in this game long before bugged ram became popular
thats true!
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Sarchi
Posts: 2517
Joined: Sat Jun 12, 2010 1:14 am
Location: 109, -37

Re: Illegal Hearth Vaults Report

Post by Sarchi »

GrapefruitV wrote: but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way

Oh boohoo. Can't help it you suck too much to attack us.
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jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Illegal Hearth Vaults Report

Post by jordancoles »

GrapefruitV wrote:but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way
so was Dis
Did you ever actually go to Dis? Because it was not illegal at all.
One entire side of the village had no statues at all. We just statued the side that could have a ram placed hundreds of tiles away from it and then closed off the ends that were up against the river so we could patrol that side normally for rams.
http://puu.sh/2A5kV

The entire left side was left unstatued for rams to be placed
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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GrapefruitV
Posts: 858
Joined: Tue May 04, 2010 6:12 am

Re: Illegal Hearth Vaults Report

Post by GrapefruitV »

jordancoles wrote:
GrapefruitV wrote:but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way
so was Dis
Did you ever actually go to Dis? Because it was not illegal at all.
One entire side of the village had no statues at all. We just statued the side that could have a ram placed hundreds of tiles away from it and then closed off the ends that were up against the river so we could patrol that side normally for rams.
http://puu.sh/2A5kV

The entire left side was left unstatued for rams to be placed
AD has a place for ram too, this is a rhetorical question: how many tiles for ram you should have to consider legal?
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jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Illegal Hearth Vaults Report

Post by jordancoles »

GrapefruitV wrote:
jordancoles wrote:
GrapefruitV wrote:but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way
so was Dis
Did you ever actually go to Dis? Because it was not illegal at all.
One entire side of the village had no statues at all. We just statued the side that could have a ram placed hundreds of tiles away from it and then closed off the ends that were up against the river so we could patrol that side normally for rams.
http://puu.sh/2A5kV

The entire left side was left unstatued for rams to be placed
AD has a place for ram too, this is a rhetorical question: how many tiles for ram you should have to consider legal?
An entire side :)
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image

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