It is never too early to reconsiderjorb wrote:server wrote:There are 1018 hearthlings playing.It hasn't died yet, at least.Burzan wrote:A dead game.
The beautiful thing is that it is never too late to reconsider. It is, however, much too early.It's not too late to reconsider.
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Vaulxis
- Posts: 27
- Joined: Wed Jul 18, 2012 9:58 pm
Re: Game Development: A Far Green Country
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: A Far Green Country
Get a fb page, connect this into its system and you get some cash from me within a month, I am not joking either on that. Looking maby to spend 15 bucks on the one fb game I deem worthy of getting my cash and the dev seems to be doing fine. Get that connetion and a whole new market opens up to, I spam ya to friends lol.
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Bidstrup
- Posts: 44
- Joined: Thu Apr 22, 2010 8:33 pm
Re: Game Development: A Far Green Country
This community is a bunch of greedy fagots. Disgusting. 10 bucks for 30 days of game time, common! This guys spent their life making this game.
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Juuday
- Posts: 2
- Joined: Fri Aug 28, 2015 3:05 pm
Re: Game Development: A Far Green Country
How many of those 1000 are free players Jorb? They'll be gone when their 60 free hours are up and they'll see you next month if you're lucky for a fraction of that.
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Bob_the_Cat
- Posts: 246
- Joined: Sat Sep 03, 2011 1:45 am
Re: Game Development: A Far Green Country
Theres nothign pay 2 win about buyign game time. I could paypal someone all I wanted before (not that I did) but it was still very much possible. There will ALWAYS be real world money intwined with the game, if its legal or not. Id rather have the game be able to get updates and Jorb eat than be slightly harder for the guy who was going to bribe me to ram someone.masterofthe wrote:BS wall of text from a scrub with 1 post
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Kronicstrafe
- Posts: 35
- Joined: Fri Jul 12, 2013 6:54 pm
Re: Game Development: A Far Green Country
Jorb is a fuckwit its gonna be just like salem.Juuday wrote:How many of those 1000 are free players Jorb? They'll be gone when their 60 free hours are up and they'll see you next month if you're lucky for a fraction of that.
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Vaulxis
- Posts: 27
- Joined: Wed Jul 18, 2012 9:58 pm
Re: Game Development: A Far Green Country
That's not the issue, the issue is that is 10$ for 30 fays of a game it is incomplete, with unstable servers(this will probably be fixed when most of the player base is gone though if things end up that way), still in alpha according to the developers themselves, and came with little to no warning.Bidstrup wrote:This community is a bunch of greedy fagots. Disgusting. 10 bucks for 30 days of game time, common! This guys spent their life making this game.
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Bob_the_Cat
- Posts: 246
- Joined: Sat Sep 03, 2011 1:45 am
Re: Game Development: A Far Green Country
Till you realise that most of them got hooked and have at least 10$. I'm a jobless guy trying to self teach myself animation and I can afford to sub. It isnt that hard.Kronicstrafe wrote:Jorb is a fuckwit its gonna be just like salem.Juuday wrote:How many of those 1000 are free players Jorb? They'll be gone when their 60 free hours are up and they'll see you next month if you're lucky for a fraction of that.
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Game Development: A Far Green Country
I just wonder... withing these 6 years you've not worked out a system to gain money without kill the game at launch? All that work, all this time, and that home page is the best idea you had?
There are plenty examples out there. You was supposed to choose the ones that fit better with this game and his needs.
You've done a sort of hybrid, but the price is heavily overpriced. We are paying an... alpha? Beta? Surely not a full game, for now.
If your game is more expansive than any other mmo game around the web, THEN you have a problem there, in your house. You should focus on it fix it by yourselves.
We can't pay to fix a problem, this is not what players are made for. We can pay a game to play it.
Have you dropped the idea to have an home-made server, for example? I hope so.
There are plenty examples out there. You was supposed to choose the ones that fit better with this game and his needs.
You've done a sort of hybrid, but the price is heavily overpriced. We are paying an... alpha? Beta? Surely not a full game, for now.
If your game is more expansive than any other mmo game around the web, THEN you have a problem there, in your house. You should focus on it fix it by yourselves.
We can't pay to fix a problem, this is not what players are made for. We can pay a game to play it.
Have you dropped the idea to have an home-made server, for example? I hope so.
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Intergalactic_Whale
- Posts: 2
- Joined: Thu Apr 16, 2015 11:55 pm
Re: Game Development: A Far Green Country
Could you at least lower the minimum price? With so many people, something like 5 dollars a month, a cosmetic shop, hell maybe some ads, you'd be able to support yourself and keep the community happy, and more people buying.jorb wrote:server wrote:There are 1018 hearthlings playing.It hasn't died yet, at least.Burzan wrote:A dead game.
The beautiful thing is that it is never too late to reconsider. It is, however, much too early.It's not too late to reconsider.