You have more better seeds than what you started with, where is your problem?Ocerion wrote:That is how it should work, yes. But when, out of 10 barley plans, you gain 12 seeds higher than what you started with, and the rest radically lower...its not much of a future.
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Granger
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Re: Game Development: World 10
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ocerion
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Re: Game Development: World 10
I started with an absurd 11 Barley seed stacks, the lowest of those was 12, the highest was 15. And now after my first harvest, I have two stacks at 17. EVERY SINGLE OTHER ONE, is below 10. If 9/11 plants lose significant quality...how is that NOT a problem? I actually don't understand the difficulty here either, I'm not being sarcastic. Thats a loss in quality in close to 80% of crops, and a tiny growth in two...and when those two mature and drop to 12...then what?
Edit:
By stacks of seeds, I mean 5 seeds...enough for one plant.
Edit:
By stacks of seeds, I mean 5 seeds...enough for one plant.
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Granger
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Re: Game Development: World 10
Misunderstood you then. Next try for clarification, so far I got:
1) You had 55 barley seeds (in total) to start with, with quality between 12 and 15.
2) You planted them all (11 tiles)
3) You harvested them all
4) Now you have 10 seeds (2 stacks) of q17 and the rest of the seeds (and how many others exactly?) are below q10.
Is that correct?
Which of the farming related skills do you have?
How much farming did you have when planting and harvesting?
1) You had 55 barley seeds (in total) to start with, with quality between 12 and 15.
2) You planted them all (11 tiles)
3) You harvested them all
4) Now you have 10 seeds (2 stacks) of q17 and the rest of the seeds (and how many others exactly?) are below q10.
Is that correct?
Which of the farming related skills do you have?
How much farming did you have when planting and harvesting?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ocerion
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Re: Game Development: World 10
20 farming, only have the gardening skill, and honestly I have no idea how many seeds I have left, I tossed them into a barrel with my absurd number of barley seeds I got from WWW's, so as to bring them up over 10 and make them at least semi useful for a second try at things, hoping I maybe had terrible luck with the quality thing. The other issue here though, is that with a LARGE field, you're gonna end up with a lot of very small stacks of seeds filling your inventory fast, rather than stacking to 50, making farming a far slower/more tedious task than it was before, at least for crops that have seeds.
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Mafious
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Re: Game Development: World 10
has anyone found coal on lvl 1 ?
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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Ysh
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Re: Game Development: World 10
You can manual merge stack without use barrel.Ocerion wrote:20 farming, only have the gardening skill, and honestly I have no idea how many seeds I have left, I tossed them into a barrel with my absurd number of barley seeds I got from WWW's, so as to bring them up over 10 and make them at least semi useful for a second try at things, hoping I maybe had terrible luck with the quality thing. The other issue here though, is that with a LARGE field, you're gonna end up with a lot of very small stacks of seeds filling your inventory fast, rather than stacking to 50, making farming a far slower/more tedious task than it was before, at least for crops that have seeds.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Ocerion
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Re: Game Development: World 10
Oh, I know you can without a barrel. But I really had a -LOT- of seeds at the time from the WWW's. For some reason, I just can't seem to get far enough away to stop finding Barley, Beets, and Onions, so I tossed em all in a barrel and built a new area on my claim to farm in, then planted them hoping for better results than the first time.
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MagicManICT
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Re: Game Development: World 10
You only need 5 per plant you harvest that are higher. You now have increasing crop quality. From past experience, some harvest are going to yield 3 that are all higher, most are going to be only one higher, and a few will be all lower. It should end up averaging out over time to about 1.5q/generation increase assuming you have all the skills that increase crop yield.Ocerion wrote:That is how it should work, yes. But when, out of 10 barley plans, you gain 12 seeds higher than what you started with, and the rest radically lower...its not much of a future.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Ocerion
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Re: Game Development: World 10
Lol, I only need five per plant higher. And I would not be complaining not even a little if I got 5 per plant that was higher. Hell I'd not complain if I got five per plant that was only a little lower. But instead, I got -EVERYTHING- per plant -SIGNIFICANTLY- lower, on all but two plants, out of 11. So, on all but 2 plants on a field of 11 plants, I lost significant quality, and on those two plants, I got enough seeds to plant...two more plants, total, of a now higher quality. So I started with 11 plants in round one...and 2 in round 2. This is not a sustainable thing. At this rate, the third generation of planting will feature the Barley harvesting me...instead of the other way around.
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Burinn
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Re: Game Development: World 10
What were you thinking with cave dust.
sabinati wrote:do you expect me to just check the forum constantly, fuck off