Prelude: World 11

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Prelude: World 11

Post by jorb »

Scilly_guy wrote:Will it be a complete list of changes
No.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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KwonChiMin
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Re: Prelude: World 11

Post by KwonChiMin »

jorb wrote:
Scilly_guy wrote:Will it be a complete list of changes
No.
at least major game mechanics changes (like travel/visitors/combat)?
Something that affects village security measures and plot placement.

Would be nice to have those 1-2 days before reset.
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VDZ
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Re: Prelude: World 11

Post by VDZ »

KwonChiMin wrote:
jorb wrote:
Scilly_guy wrote:Will it be a complete list of changes
No.
at least major game mechanics changes (like travel/visitors/combat)?
Something that affects village security measures and plot placement.

Would be nice to have those 1-2 days before reset.
Just see the World 10 post for an idea of what to expect. Major changes to known content and mechanics tends to be explained well, and new content and mechanics are usually only acknowledged with 'there's more stuff you'll have to find out by yourself' or not mentioned at all.
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kingwint1992
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Re: Prelude: World 11

Post by kingwint1992 »

Is there an ETA on what time the servers will wipe?

Also, any Dev Streamed planned for that day?
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MagicManICT
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Re: Prelude: World 11

Post by MagicManICT »

kingwint1992 wrote:Is there an ETA on what time the servers will wipe?
We'll know more the day of. I expect just before midnight sometime on the first, but if things get delayed, it'll push into the second.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DatSheep
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Re: Prelude: World 11

Post by DatSheep »

MagicManICT wrote:
kingwint1992 wrote:Is there an ETA on what time the servers will wipe?
We'll know more the day of. I expect just before midnight sometime on the first, but if things get delayed, it'll push into the second.
So... midnight of feb 1 UTC, or midnight jan 31st UTC time? if its feb 1 im screwed tbh
Something died in my basement and gave me rubella
Grimrock
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Re: Prelude: World 11

Post by Grimrock »

The improvements to the game i've really liked in the recent worlds are the improvements to the community aspects of the game. One of the biggest struggles for me(and prob most new players finding the game) in the earlier worlds was to get conversations going with people in a safe way, make friends with strangers and have small fun chitchats. - With the "visitor buff" trough gates and the realm chat it's now much more safe and easy to get stuff going with strangers! - But some "improvements" i don't really like as much is the teleporting around with roadsigns. It makes the world feel alot smaller and abit less immersive. - I would love if you guys got rid of those roadsigns and instead added higher movementspeed on roads, maybe even roads where you can not be attacked (Main roads, costs alot to build, faster and safer to move on etc). - Make the world look crafted by players instead of having bases of diffrent sizes all over with some poles (roadsigns) at random places in between the bases.
Would make all that leftover rocks from digging out basements and mining alot more valuable and usefull also.

Love the game, can't wait to play from a fresh start with everyone in world 11!
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MagicManICT
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Re: Prelude: World 11

Post by MagicManICT »

DatSheep wrote:
MagicManICT wrote:
kingwint1992 wrote:Is there an ETA on what time the servers will wipe?
We'll know more the day of. I expect just before midnight sometime on the first, but if things get delayed, it'll push into the second.
So... midnight of feb 1 UTC, or midnight jan 31st UTC time? if its feb 1 im screwed tbh
on the first, just before midnight. That's my expectation. Just to note "past behavior," though:

world 10 forum thread: 1732 UTC;
world 9: 1901 UTC;
world 8: don't see the post

I could well be wrong on expected time. Remember, I don't get any more information than anyone else here does.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
riisinkerääjä
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Re: Prelude: World 11

Post by riisinkerääjä »

Yeah, would be really nice to have a eta on the wipe. So i know how to time my uni studies to the point i can start nolife HNH again :D Kappa Keepo
qwerty11
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Re: Prelude: World 11

Post by qwerty11 »

Zentetsuken wrote:Image

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