The Fate of Account Thieves (Portgas&co)

Forum for discussing in game politics, village relations and matters of justice.
User avatar
tempwad
Posts: 383
Joined: Thu Feb 10, 2011 1:03 pm

Re: The Fate of Account Thieves (Portgas&co)

Post by tempwad »

jorb wrote:Who do I for that matter nuke? Portgas? The village he lived in? Everyone on his buddy list? Every account that has been logged into from what I believe to be his IP-address (potentially including stolen accounts)? Nearby villages and settlements? Russians in general?

Fools rush in where angels fear to tread.
no russians please, this thiefs's attack was primary targetted on russians.
Every account that has been logged into from what I believe to be his IP-address (potentially including stolen accounts)?
this sounds good.
trapped? masturbate.
User avatar
ramones
Posts: 3077
Joined: Fri Jul 09, 2010 10:03 pm
Location: I am a man who walks alone'

Re: The Fate of Account Thieves (Portgas&co)

Post by ramones »

Every IP from where login has occured to his account and his alternative accounts.
All other accounts connected to his account with same or diferent IP loging (since those that have access to his account can be connected to this foolishness).

Its really not that hard. Like Nike figured it long time ago, Just do it.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
User avatar
CodenameB
Posts: 75
Joined: Thu Jun 24, 2010 10:23 pm

Re: The Fate of Account Thieves (Portgas&co)

Post by CodenameB »

I'd be more concerned about nuking the village to be honest. Who cares if a character dies? That happens all the time, especially if you are a raider.

Considering the stolen accounts were found in his village, the other villagers gave tacit approval of his plan, if not outright participated in it. None of them reported it, nor as far as I can tell have tried to make amends or even apologize.

I think "You'd better make damn sure no one in your village is stealing passwords or you suffer too" is a good message to send out. No reason to play wack-a-mole with cheaters when you can just raze the whole thing and make the players moderate their allies.
User avatar
quasist
Posts: 98
Joined: Tue Feb 23, 2010 11:47 am

Re: The Fate of Account Thieves (Portgas&co)

Post by quasist »

Let's give portugas a new name : "Pidoras"
burgingham wrote:I am not butthurt
User avatar
Spiff
Posts: 356
Joined: Sun Jul 12, 2009 9:33 pm

Re: The Fate of Account Thieves (Portgas&co)

Post by Spiff »

painhertz wrote:Phishing for passwords using an engineered client can't be easy and by definition only works until it's found out.
Phishing for passwords with an engineered client is really really easy. Just saying.
User avatar
painhertz
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Website: Http://www.noneyafuckinbusyness.com
Yahoo Messenger: chaosovum
Location: Louisiana

Re: The Fate of Account Thieves (Portgas&co)

Post by painhertz »

Spiff wrote:
painhertz wrote:Phishing for passwords using an engineered client can't be easy and by definition only works until it's found out.
Phishing for passwords with an engineered client is really really easy. Just saying.

You would have to add features to said client that would make people want to DL it in the first place, and once it has/had been outed as a passlogger, no one would get it again. Eventually (In a very short time span) everyone would just stick with Ender's or the other known to be legit clients. All in all, a bunch of work just to gain access to characters that may be subpar of what you can create yourself. Just because I sum things up in one sentence doesn't mean I don't know what i'm talking about. kthxbye.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
tempwad
Posts: 383
Joined: Thu Feb 10, 2011 1:03 pm

Re: The Fate of Account Thieves (Portgas&co)

Post by tempwad »

quasist wrote:Let's give portugas a new name : "Pidoras"
it is not only Portagas, at least 3 people did this together:
Portagas, Loinz, Dryusha. probably more.

full story is here: http://havenandhearth.ru/forum/showthread.php?t=4866
trapped? masturbate.
User avatar
Potjeh
Posts: 11824
Joined: Fri May 29, 2009 4:03 pm

Re: The Fate of Account Thieves (Portgas&co)

Post by Potjeh »

I'd ban the account thieves' accounts and IPs *in the game* so they effectively lose their accounts, an eye for an eye and all that jazz. And sure, they could just use proxies, but that's fine, their victims could also just create new accounts.
Image Bottleneck
User avatar
Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: The Fate of Account Thieves (Portgas&co)

Post by Oddity »

Potjeh wrote:they could just use proxies
Most people's ISPs give them a dynamic address, and all they have to do is reset their modem or something like that to get a new one. Also, since that same IP address would eventually be allocated to somebody else, you could cause someone else on the same ISP to be mysteriously temporarily banned one day.

Banning by IP address is a ridiculous idea.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
User avatar
Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: The Fate of Account Thieves (Portgas&co)

Post by Kaios »

Just create a statue dedicated to Portgas, Account Bandit of World 6.

Arksu got one for essentially creating the bot era that was world 4 so I assume you are in the business of rewarding players for poor behaviour anyways.

Otherwise, nvr4get.

Return to “In Congress Assembled”