haha what the fuck are you talking about theres no thrill in exploring when everything is the samegomimin wrote:Where's your problem when people want room to move and explore? And that needs a big world... :roll:
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Houston, We Have A Problem.
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Mopstar
- Posts: 446
- Joined: Wed Dec 02, 2009 6:03 pm
Re: Houston, We Have A Problem.
Them system messages
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
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KingLight
- Posts: 40
- Joined: Sat Oct 09, 2010 11:58 pm
Re: Houston, We Have A Problem.
a more realistic world map would be nice. instead of each super grid being just a randomly generated map and not connecting with the other grids. but its whatever. either way its still fun.
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Houston, We Have A Problem.
O_o wierd...
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gomimin
- Posts: 175
- Joined: Tue Dec 28, 2010 12:29 am
- Location: W11
Re: Houston, We Have A Problem.
Maybe i don't recognize the clue of this game?!? Survival of the fittest (Hempers) ?!?
Man i encountered fucking boars and bears that it killed my first char and costed half my HP of the next - and they are AI - they scare me more than human (what's that naming here in the forums: scum?)
You might be right also when saying there's nothing to discover as it's always the same but i had fun finding myself in a swamp filled with strange plants in the middle of the night and couldn't even build a fire there.
Or travelling by boat and just look around...that's my way of having fun...
Oh great a system message from Turner how nice
You might be right also when saying there's nothing to discover as it's always the same but i had fun finding myself in a swamp filled with strange plants in the middle of the night and couldn't even build a fire there.
Or travelling by boat and just look around...that's my way of having fun...
Oh great a system message from Turner how nice
Last edited by gomimin on Sun Jan 09, 2011 6:46 pm, edited 1 time in total.
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nirvanich
- Posts: 169
- Joined: Sun Apr 04, 2010 7:05 pm
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jgudge
- Posts: 868
- Joined: Mon Dec 20, 2010 12:44 pm
- Location: Canada, eh.
Re: Houston, We Have A Problem.
i got the took my by the hand thing, that's all i got.Nepthan wrote:
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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Grelf
- Posts: 327
- Joined: Sun Dec 19, 2010 9:30 pm
Re: Houston, We Have A Problem.
Can't we just start over already?
It's quite boring now, and we still have too much to wait.
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Houston, We Have A Problem.
Yeah, how hard can it be?

