Daji's Graphic mod V.1.00

Forum for alternative clients, mods & discussions on the same.

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DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Daji's Graphic mod - Birch tree

Post by DatOneGuy »

Whenever you use someone's pixel artwork you quote the source. You should also get permission unless expressly implied that it's free to use.

With that said they do look very nice.


Those grapes like a lot of your work while they look great if it's just ONE, do not look so great when you have huge fields. In fact they are a step back when you consider larger fields, because the amount of detail makes having multiple of them seem way too busy.
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nanael
Posts: 39
Joined: Sat Aug 13, 2011 3:38 pm

Re: Daji's Graphic mod - Birch tree

Post by nanael »

love your mods daji, i hope you continue on forever XDXDXD
Butko
Posts: 542
Joined: Tue Sep 07, 2010 10:05 am

Re: Daji's Graphic mod - Birch tree

Post by Butko »

@Daji, one more thing I would ask. When you post new pics of new items, can you also write beside pictures what is already downloadable. So new straw hat, dowload from first page or something so I know when to update my res directory ;) Thanks a bunch for that gfx.
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Daji
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Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji's Graphic mod - Birch tree

Post by Daji »

Old -> New
ImageImage
ImageImage
Satisfy? I remade the sky from scratch

a preview of the new inkweed, because some took it for magic purple bush
Image

I also remade the palisade but only the walls and corner post are in the files, will do the gates later
Image

ps: Butko, I link the straw hat in first page, normally I said when It's done but my spider-sense warns me from a shitstorm coming ahead
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martenx
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Joined: Fri Jul 09, 2010 7:05 am
Location: Netherlands

Re: Daji's Graphic mod - Birch tree

Post by martenx »

Nice done!
ImageBottleneck
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SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Daji's Graphic mod - Birch tree

Post by SacreDoom »

Those palisades are definitely sexy, only problem with them is that I think the ends (with no bark) needs a bit more tint of "warmness"
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Daji
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji's Graphic mod - Birch tree

Post by Daji »

note that the wood is "dry" as well the palisade, so I don't think the pointy teeths don't need to be in a more warm color than the rest

Add gates for the wooden palisades
Image

New totem for the personal claim
Image
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kohg
Posts: 589
Joined: Mon Feb 21, 2011 2:28 pm

Re: Daji's Graphic mod - Birch tree

Post by kohg »

oh boy i came

and that new hud calandar, sweet mother mary. i think this mod is the only thing keeping me playing hnh right now.
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Robertzon
Posts: 1483
Joined: Mon Jan 03, 2011 11:51 pm

Re: Daji's Graphic mod - Birch tree

Post by Robertzon »

Gate aint modded ig :(
add it to the file :P
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Onionfighter
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Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: Daji's Graphic mod - Birch tree

Post by Onionfighter »

Well, I really like the new clock. The new palli looks good, too, but the back post looks significantly taller than the front one.
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