Game Development: Stalking Garden

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: Stalking Garden

Post by jorb »

Not entirely.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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jordancoles
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Re: Game Development: Stalking Garden

Post by jordancoles »

Lmao
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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loftar
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Re: Game Development: Stalking Garden

Post by loftar »

Randomovna wrote:are you sure you add them ?
I can definitely verify that they did spawn. If noone noticed them, then it's a good question why that would have been.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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jordancoles
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Re: Game Development: Stalking Garden

Post by jordancoles »

loftar wrote:
Randomovna wrote:are you sure you add them ?
I can definitely verify that they did spawn. If noone noticed them, then it's a good question why that would have been.
Do they have a minimap icon?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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Randomovna
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Re: Game Development: Stalking Garden

Post by Randomovna »

or maybe they trigger event ? i spend 4days trying to find them and nothing
Vulgarr
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Re: Game Development: Stalking Garden

Post by Vulgarr »

Are they tagged (on purpose or by accident) with a per*exp requirement then? Since I know a lot of people get to a certain score/sum then outright stop worrying about exploration.
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jorb
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Re: Game Development: Stalking Garden

Post by jorb »

Vulgarr wrote:Are they tagged (on purpose or by accident) with a per*exp requirement then? Since I know a lot of people get to a certain score/sum then outright stop worrying about exploration.
No, but they are somewhat transient.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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KwonChiMin
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Re: Game Development: Stalking Garden

Post by KwonChiMin »

does the same rule applies to them as to other local resources that they dont start to develop until seen?
SinJin
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Re: Game Development: Stalking Garden

Post by SinJin »

jorb wrote:
No, but they are somewhat transient.

Very interesting :)
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Enjoyment_2
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Re: Game Development: Stalking Garden

Post by Enjoyment_2 »

jorb wrote:Added "Burrower Stalks"
so, seems like there some questions about this name appeared during translation. Maybe there's some mistype here? If not, what does it even mean?
And should single wonder be called "Stalk" or "Stalks"?

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