Server Status Thread

General discussion and socializing.
witnesszero
Posts: 8
Joined: Sun Dec 15, 2013 2:32 am

Re: Server Status Thread

Post by witnesszero »

gentlemans we's cannot connect to server
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xAlexx
Posts: 217
Joined: Wed Dec 03, 2014 9:10 am

Re: Server Status Thread

Post by xAlexx »

LET US INNNNNNNNNNNN
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RobbenSchneider
Posts: 7
Joined: Fri Jul 26, 2024 9:52 pm

Server is DEAD

Post by RobbenSchneider »

End of Service, finally ?
Valgaav1
Posts: 32
Joined: Wed Apr 18, 2012 7:04 pm

Re: Server Status Thread

Post by Valgaav1 »

the system is down (doot doot doot doot)
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_Scipio
Posts: 304
Joined: Sat Aug 29, 2015 3:22 am
Location: Interrogating your villagers.

Re: Server Status Thread

Post by _Scipio »

_Scipio wrote:Saying this again. After a server crash, all outlawed players should be kicked from the game world until they log back into the game.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
ImageWarriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On
RickyP602
Posts: 280
Joined: Sun Aug 08, 2010 9:20 pm

Re: Server Status Thread

Post by RickyP602 »

_Scipio wrote:
_Scipio wrote:Saying this again. After a server crash, all outlawed players should be kicked from the game world until they log back into the game.
sloplive
Posts: 5
Joined: Mon Dec 16, 2024 11:10 pm

Re: Server Status Thread

Post by sloplive »

_Scipio wrote:
_Scipio wrote:Saying this again. After a server crash, all outlawed players should be kicked from the game world until they log back into the game.
Stay awake instead
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caz
Posts: 542
Joined: Fri Jul 16, 2010 7:27 pm

Re: Server Status Thread

Post by caz »

What do u think is causing this nonsense loftar
mvgulik
Posts: 4085
Joined: Fri May 21, 2010 2:29 am

Re: Server Status Thread

Post by mvgulik »

_Scipio wrote:Saying this again. After a server crash, all outlawed players should be kicked from the game world until they log back into the game.
That's not going to happen.

With all the interconnectivity now a days there is no reason to not have some (optional) notification system that tells users something. (A f... simple Atom feed could even work.)
And there is no reason to just delay outlawed characters being returning to the game after a server crash. (With the delay depending on how long the server was down.)

-- [21.01] Oops. Server xxx crashed.
-- [22.02] Server xxx back up. (returning outlawed characters in xxx minutes at [22.33])
-- [23.03] New Patch: Dev's on holiday.
-- [24.03] We're gone. See you in a few months (or not if we don't feel like it).

This probably also not going to happen. O well.
Boonya
Posts: 17
Joined: Mon Aug 23, 2010 6:11 pm

Re: Server Status Thread

Post by Boonya »

Hello!
So is it just me, or there is something broke down?
The game is going (via steam)
"Fetching hafen-res.jar"
And then crashes with this code:

Code: Select all

java.lang.RuntimeException: java.net.SocketTimeoutException: Read timed out
	at haven.launcher.Driver.execute(Driver.java:42)
	at haven.launcher.Driver.run(Driver.java:62)
	at haven.launcher.Driver.main(Driver.java:161)
Caused by: java.net.SocketTimeoutException: Read timed out
	at java.base/sun.nio.ch.NioSocketImpl.timedRead(Unknown Source)
	at java.base/sun.nio.ch.NioSocketImpl.implRead(Unknown Source)
	at java.base/sun.nio.ch.NioSocketImpl.read(Unknown Source)
	at java.base/sun.nio.ch.NioSocketImpl$1.read(Unknown Source)
	at java.base/java.net.Socket$SocketInputStream.read(Unknown Source)
	at java.base/sun.security.ssl.SSLSocketInputRecord.read(Unknown Source)
	at java.base/sun.security.ssl.SSLSocketInputRecord.readHeader(Unknown Source)
	at java.base/sun.security.ssl.SSLSocketInputRecord.bytesInCompletePacket(Unknown Source)
	at java.base/sun.security.ssl.SSLSocketImpl.readApplicationRecord(Unknown Source)
	at java.base/sun.security.ssl.SSLSocketImpl$AppInputStream.read(Unknown Source)
	at java.base/java.io.BufferedInputStream.fill(Unknown Source)
	at java.base/java.io.BufferedInputStream.read1(Unknown Source)
	at java.base/java.io.BufferedInputStream.implRead(Unknown Source)
	at java.base/java.io.BufferedInputStream.read(Unknown Source)
	at java.base/sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source)
	at java.base/sun.net.www.http.HttpClient.parseHTTP(Unknown Source)
	at java.base/sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
	at java.base/sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
	at java.base/sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source)
	at haven.launcher.Cache.update0(Cache.java:284)
	at haven.launcher.Cache.update(Cache.java:360)
	at haven.launcher.Resource.update(Resource.java:75)
	at haven.launcher.JavaLauncher.launch(JavaLauncher.java:88)
	at haven.launcher.Driver.execute(Driver.java:39)
	... 2 more
	Suppressed: java.net.SocketTimeoutException: Read timed out
		at java.base/sun.nio.ch.NioSocketImpl.timedRead(Unknown Source)
		at java.base/sun.nio.ch.NioSocketImpl.implRead(Unknown Source)
		at java.base/sun.nio.ch.NioSocketImpl.read(Unknown Source)
		at java.base/sun.nio.ch.NioSocketImpl$1.read(Unknown Source)
		at java.base/java.net.Socket$SocketInputStream.read(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketInputRecord.read(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketInputRecord.readFully(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketInputRecord.decodeInputRecord(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketInputRecord.decode(Unknown Source)
		at java.base/sun.security.ssl.SSLTransport.decode(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketImpl.decode(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketImpl.readApplicationRecord(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketImpl$AppInputStream.read(Unknown Source)
		at java.base/java.io.BufferedInputStream.read1(Unknown Source)
		at java.base/java.io.BufferedInputStream.implRead(Unknown Source)
		at java.base/java.io.BufferedInputStream.read(Unknown Source)
		at java.base/sun.net.www.MeteredStream.read(Unknown Source)
		at java.base/java.io.FilterInputStream.read(Unknown Source)
		at java.base/sun.net.www.protocol.http.HttpURLConnection$HttpInputStream.read(Unknown Source)
		at java.base/sun.net.www.protocol.http.HttpURLConnection$HttpInputStream.read(Unknown Source)
		at haven.launcher.Cache.update0(Cache.java:298)
		... 6 more
	Suppressed: java.net.SocketTimeoutException: Read timed out
		at java.base/sun.nio.ch.NioSocketImpl.timedRead(Unknown Source)
		at java.base/sun.nio.ch.NioSocketImpl.implRead(Unknown Source)
		at java.base/sun.nio.ch.NioSocketImpl.read(Unknown Source)
		at java.base/sun.nio.ch.NioSocketImpl$1.read(Unknown Source)
		at java.base/java.net.Socket$SocketInputStream.read(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketInputRecord.read(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketInputRecord.readFully(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketInputRecord.decodeInputRecord(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketInputRecord.decode(Unknown Source)
		at java.base/sun.security.ssl.SSLTransport.decode(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketImpl.decode(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketImpl.readApplicationRecord(Unknown Source)
		at java.base/sun.security.ssl.SSLSocketImpl$AppInputStream.read(Unknown Source)
		at java.base/java.io.BufferedInputStream.read1(Unknown Source)
		at java.base/java.io.BufferedInputStream.implRead(Unknown Source)
		at java.base/java.io.BufferedInputStream.read(Unknown Source)
		at java.base/sun.net.www.MeteredStream.read(Unknown Source)
		at java.base/java.io.FilterInputStream.read(Unknown Source)
		at java.base/sun.net.www.protocol.http.HttpURLConnection$HttpInputStream.read(Unknown Source)
		at java.base/sun.net.www.protocol.http.HttpURLConnection$HttpInputStream.read(Unknown Source)
		at haven.launcher.Cache.update0(Cache.java:298)
		... 6 more 
What do I do?

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