That reminded me of auto saving chat logs as well. I'll send an update and add these 3 fixes later on. I think they wont be to easy.
Temporary update is out. Just keep in mind that I will upload a new update after the listed fixes are added as well.
Still remains to be added
-Add clickable URL links
-Add broad cast tracking direction
-Add option to save chat logs
Apoc Lite
Moderator: Phades
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ZeggyZon
- Posts: 194
- Joined: Tue Sep 20, 2011 7:53 am
Re: Apoc Lite
I just updated and I noticed that when I use the ctr-shift-alt-rmb or lmb and move a large amount of items into my inventory has become really slow. Moving items out of inventory is almost instantaneous like it always has. Is this on purpose?
ZZ
ZZ
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: Apoc Lite
It was caused by a minor bug, corrected it. Thanks for pointing it out.
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ZeggyZon
- Posts: 194
- Joined: Tue Sep 20, 2011 7:53 am
Re: Apoc Lite
Thank you that would have been really annoying.Xcom wrote:It was caused by a minor bug, corrected it. Thanks for pointing it out.
I was wondering, why does the game require you to click on a flower option on things that only have one option? Like when I'm foraging and I click on a forageable it pops up one flower option to collect the forageable. Why not just make it so that when you right click on something that only has one flower option to do that one option (like collect forageable)? I assume this is hard coded?
Is it possible to make the hitbox on the forageables larger or the same size as the highlight circle? Some of them are a pain to click on.
Thanks
ZZ
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Nummy
- Posts: 489
- Joined: Sat Mar 19, 2011 10:01 am
Re: Apoc Lite
Thanks for the last update! Farming is now easier than ever! Now maybe only add in some function to automatically get seeds from seedbags (in inventory) and put them auto in cupboard or chest.
One "maybe stupid" question: when I use old a-e-h or a-e-v for teleporting they doesn't work. Am I missing something here?
One "maybe stupid" question: when I use old a-e-h or a-e-v for teleporting they doesn't work. Am I missing something here?
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Lordtimo
- Posts: 437
- Joined: Wed Jun 01, 2011 12:00 pm
Re: Apoc Lite
Maybe you use qwerty-toolbar and "e" hotkey is on there, so it wont work as "e" in adventure menu anymore.Nummy wrote:Thanks for the last update! Farming is now easier than ever! Now maybe only add in some function to automatically get seeds from seedbags (in inventory) and put them auto in cupboard or chest.
One "maybe stupid" question: when I use old a-e-h or a-e-v for teleporting they doesn't work. Am I missing something here?
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Nummy
- Posts: 489
- Joined: Sat Mar 19, 2011 10:01 am
Re: Apoc Lite
This be it! Thanks man.Lordtimo wrote:Maybe you use qwerty-toolbar and "e" hotkey is on there, so it wont work as "e" in adventure menu anymore.Nummy wrote:Thanks for the last update! Farming is now easier than ever! Now maybe only add in some function to automatically get seeds from seedbags (in inventory) and put them auto in cupboard or chest.
One "maybe stupid" question: when I use old a-e-h or a-e-v for teleporting they doesn't work. Am I missing something here?
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: Apoc Lite
Right now you can't avoid the flower system. After interacting with an object your forced to wait for the server to respond with the silly flower options. After that you can choose the flower option and send the server whatever option you chosen. Its not even possible sending the request without the flower so your stuck with whatever is here now.ZeggyZon wrote:I was wondering, why does the game require you to click on a flower option on things that only have one option? Like when I'm foraging and I click on a forageable it pops up one flower option to collect the forageable. Why not just make it so that when you right click on something that only has one flower option to do that one option (like collect forageable)? I assume this is hard coded?
This is to do with server code. The whole flower mechanic is backwards. Its the worst UI implementation I have seen in all the games I have played. Sadly its server side and cant even be avoided. I asked Loftar if its possible to get around the whole flower mechanic, he was quite protective of the whole flower system and thought the idea of removing it was just preposterous.
I tried to explain that because of ping delays and all the whole flower system should be client side so you can get around the silly mechanic. He said that it is the way it is and it wont change. Flower options was in Salem as well and I'm sure it will show up in Haven 2.0 too.
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Zarxes
- Posts: 143
- Joined: Mon Feb 21, 2011 6:06 pm
Re: Apoc Lite
hiding the qwerty toolbar fixed the probem with aeh and aev not working for me
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Atamzsiktrop
- Posts: 1124
- Joined: Sun Apr 01, 2012 10:32 am
Re: Apoc Lite
Could you make plants (when hidden) to have other color than other hidden structures?
It's annoying at the moment because you don't know if you need to go around it or no.
And could you delete flavobjs res from whole client? I was trying to do that but it keeps downloading. It's useless and lagging so badly.
It's annoying at the moment because you don't know if you need to go around it or no.
And could you delete flavobjs res from whole client? I was trying to do that but it keeps downloading. It's useless and lagging so badly.