Ring of Brodgar Wiki

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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ricky
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Re: Ring of Brodgar Wiki

Post by ricky »

Hey guys -

I'm looking to create some more in depth crop pages, but I dont play, so I dont have any pictures of crops. if anyone could take some pictures of their crop fields fully grown, with no custom client modifications I would be really thankful.
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jorb wrote:Ideally the game should play itself.

The only thing necessary for the triumph of evil is that good men do nothing.
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ricky
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Re: Ring of Brodgar Wiki

Post by ricky »

Heyo -

Added a random page link to the nav bar just for shits and giggles.

in other news. been doing some maintenance around the wiki. cleaned up a few redirects, deleted 200+ useless pages, added about 2 dozen new pages for item pages that were lost or hidden.

anyways, as always: if you have any requests, drop me a line
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
jorb wrote:Ideally the game should play itself.

The only thing necessary for the triumph of evil is that good men do nothing.
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AAlex
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Re: Ring of Brodgar Wiki

Post by AAlex »

ricky wrote:Heyo -

Added a random page link to the nav bar just for shits and giggles.

in other news. been doing some maintenance around the wiki. cleaned up a few redirects, deleted 200+ useless pages, added about 2 dozen new pages for item pages that were lost or hidden.

anyways, as always: if you have any requests, drop me a line


Thanks! It needs some real work.
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Ants
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Re: Ring of Brodgar Wiki

Post by Ants »

I can't remember if I already asked this. What can you store in cisterns? I heard that you can put flour inside even though it's not a liquid.
❤Haven's most kawaii retarded ethot karen❤
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jacksonblu
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Re: Ring of Brodgar Wiki

Post by jacksonblu »

Ants wrote:I can't remember if I already asked this. What can you store in cisterns? I heard that you can put flour inside even though it's not a liquid.


Flour counts as a fluid though. Cisterns can contain any fluids, which include all liquids, seeds, flour, ash, pipe stuff, grist, and cave dust. Anything you can put in a bucket can go in a cistern

See also: http://ringofbrodgar.com/wiki/Category: ... _and_Seeds
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_Gunnar
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Re: Ring of Brodgar Wiki

Post by _Gunnar »

Does anyone know the base damage of a woodsman's axe / metal axe / bronze sword?
I'm wondering which of these would be more effective for hunting. I "acquired" a few q87 oak blocks, so it might be possibly higher q than the shitty bronze sword I currently use (q19 lol)
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ricky
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Re: Ring of Brodgar Wiki

Post by ricky »

AAlex wrote:
ricky wrote:Heyo -

Added a random page link to the nav bar just for shits and giggles.

in other news. been doing some maintenance around the wiki. cleaned up a few redirects, deleted 200+ useless pages, added about 2 dozen new pages for item pages that were lost or hidden.

anyways, as always: if you have any requests, drop me a line


Thanks! It needs some real work.


The wiki isnt honestly all that bad. sure, it was in disrepair a few month ago before i got a wild hair and put some work into it, but it's pretty well maintained now.
Wikis however work best when there's a variety of user input. I've been given the keys to the castle and i've freely created the wiki in my image. i've said it 100 times by now: if you want the wiki to be better, make it better.

jacksonblu wrote:
Ants wrote:I can't remember if I already asked this. What can you store in cisterns? I heard that you can put flour inside even though it's not a liquid.


Flour counts as a fluid though. Cisterns can contain any fluids, which include all liquids, seeds, flour, ash, pipe stuff, grist, and cave dust. Anything you can put in a bucket can go in a cistern

See also: http://ringofbrodgar.com/wiki/Category: ... _and_Seeds


Jackson is correct here. cisterns hold all bucketable material. I think a previous update allowed multiple different types of seeds to be held at the same time?
if someone could provide a picture of the cistern's new UI that'd be cool.


E:Christ, I totally forgot Granaries and Cisterns were different buildings. Granaries hold dry goods like seeds and flour, Cisterns hold all Liquids
_Gunnar wrote:Does anyone know the base damage of a woodsman's axe / metal axe / bronze sword?
I'm wondering which of these would be more effective for hunting. I "acquired" a few q87 oak blocks, so it might be possibly higher q than the shitty bronze sword I currently use (q19 lol)


I've never had the opportunity (or knowledge) to really test weapons and base damage, but I can only assume a Q90 metal axe would be better than a Q20 bronze sword. the difference in quality vastly outweighs the weapon class. If someone with more knowledge on the subject wants to chime in, be my guest
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
jorb wrote:Ideally the game should play itself.

The only thing necessary for the triumph of evil is that good men do nothing.
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ricky
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Re: Ring of Brodgar Wiki

Post by ricky »

Hey folks - nothing SUPER important to say, just wanted to share this cool unused shield invobject I found on accident:
[item]shield[/item]
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jorb wrote:Ideally the game should play itself.

The only thing necessary for the triumph of evil is that good men do nothing.
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ricky
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Re: Ring of Brodgar Wiki

Post by ricky »

hey guys -

if anyone could get a resource filename for a gem (or a few gems) i'd be thankful. the format for gem resource names isnt straightforward, so i gotta reach out
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
jorb wrote:Ideally the game should play itself.

The only thing necessary for the triumph of evil is that good men do nothing.
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romovs
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Re: Ring of Brodgar Wiki

Post by romovs »

ricky wrote:hey guys -

if anyone could get a resource filename for a gem (or a few gems) i'd be thankful. the format for gem resource names isnt straightforward, so i gotta reach out

Resources for gems are a bit different. Can't really extract images from them the usual way. It's dynamically constructed from two separate resources, one defining gem's "shape" and another defining the color. e.g.

gfx/invobjs/gems/small-cabochon = Small Cabochon
gfx/terobjs/bumlings/onyx = Onyx

gfx/invobjs/gems/large-heart = Large Heart
gfx/terobjs/bumlings/ruby = Ruby

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