Granger wrote:Apart from quality changes through splitting with an axe: no. 5 sticks burn all long as one block.
Shadow7168 wrote:In a way, yes. While a stick burns for 1 tick (~4m50) and a block burns for 5, if you only need 2 ticks worth of fuel to make a brick, it's more efficient to use the sticks.
still looking for the answer for the calf Q increase when it matures(on page 358)
and what's the lay out for a rabbit hutch. for chickens I know its 4 hens on top, followed by 2 hens then a rooster in the middle and finally 4 hens one row up from the bottom. best
possible placement to encourage breeding of rabbits?
And last but not least, how many times am I Allowed to ask the same question before I post it somewhere else?
jpublic wrote:possible placement to encourage breeding of rabbits?
Just need a buck and doe in the same hutch. The bunny appears to the right of the doe.
jpublic wrote:And last but not least, how many times am I Allowed to ask the same question before I post it somewhere else?
Give it 24 hours. If people aren't answering it, it's either more complex than people are seeing and feel like answering quickly, or may not be known. Make a new thread if it's missed here. Since this is in regards to the first part of your post, I thought I saw someone answer that, but maybe I'm mistaken, or the answer wasn't thorough. I'd give you the correct answer, but I've not dealt with animals this world. The legacy answer would have been a calf, lamb, or piglet would have given half quality products that increased to full quality over time, but the full quality would be shown in the information window. I really don't know if that has or hasn't changed.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
From the ground ... you can't until they are grown and you harvest them, you can pave over them though and still harvest them when they are ready.
From a trellis, use the destroy action on a part of the plant ... not the actual trellis.
KatoKhan wrote:According to the wiki, sheep give milk but after two rounds of being able to shear my Sheep for wool, it still wont give milk.
Do sheep (Mine is a female so Ewe) no longer give milk or do I use something other than a bucket to collect it ?
Tame sheep only start to give milk once they have been pregnant and given birth.
Edit;
And no, sorry, no way to preserve the roots.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked. Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
From the ground ... you can't until they are grown and you harvest them, you can pave over them though and still harvest them when they are ready.
From a trellis, use the destroy action on a part of the plant ... not the actual trellis.
Present Situation:
I have 4 accounts and 5 characters at the moment. I have a small base (personal claim) going that is small but working nicely.
I have two animal pens with a male and female horse in one and an Ewe and a Bull in the other. (In the process of taming another moufflon and auroch).
I have a mining operation in a cave with access to basic and heavy metal.
I have approx. 25 x 25 grid of farming land that I keep going.
I have 3 clay pits, 3 ancient trees, 1 heartwood tree, 1 geyser and one Jotund Mussel within walking distance.
I have never seen another person in my vicinity or even trace of them (cut down tree, rocks on the ground nothing)
The Offer:
An individual I believe I can trust has offered to have me come settle on their Realm.
This sounds nice to me as I do tend to play a little hermit like but I do miss interacting with others. so this might be ideal.
My Dilemna:
I live on almost the entire opposite side of the map as the person's realm. I believe, but not sure I totally understand it correctly, that I can use charter stones to move my stuff from my base to my new home.
Process: (If I understand it correctly)
Char 1 has ownership of the personal claim with chars 2, 3, 4, and 5 having full access. Chars 1, 2, and 3 are each on their own account while chars 4 and 5 are on the same account.
step 1: char 2 builds a village on top of the personal claim so it encompasses the area making sure char 1 is part of the village (done by clicking on the village idol)
step 2: char 2 builds a charter stone in the village
step 3: char 1 travels the long way to the new home area and receive's the appropriate permissions from the realm owner
step 4: Char 1 builds a village in the new home area.
step 5: char 1 builds a charter stone in the new village.
step 6: Chars 1, 2, 3, 4, and 5 can now "teleport" back and forth between the charter stones freely
Is this correct ? Is there anything I missed ?
Also wondering what can be moved via this teleporting ? If I leash one of my animals will it teleport with me ? if I lift an object then teleport will it work like hearthstoning does ?
Is there a cooldown associated with this teleporting or an object required to do it ?
Thanks in advance for the info
Also wondering if I found a charter stone (public or that someone gave me the info for) near the new home area if I could bypass making a charter stone at my old area and ust use a combo of charter stone and hearthstone to move stuff or if you have to use a charter stone to travel to another charter stone.