Screenshot's of world 7

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Zachary09
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Re: Screenshot's of world 7

Post by Zachary09 »

Massa wrote:Why do you use sharp tiles? It doesn't seem to do anything useful, just makes game uglier when mixed with ctrl+h, n and g.
I'll reply for him, because most of the people using sharp tiles have common reasons.

The game gets more technical this way, we can notice when something is there, for example when we're trying to pave and we accidentally do a circle pavement (a 9x9 with a 1 tile leftover in the middle) and we wouldn't be able to identify something missing otherwise. We also tend not to suck in combat or while foraging, for example. The game is maybe less beautiful, but way clearer than it usually is with the standard tiles.
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Massa
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Re: Screenshot's of world 7

Post by Massa »

Zachary09 wrote:
Massa wrote:Why do you use sharp tiles? It doesn't seem to do anything useful, just makes game uglier when mixed with ctrl+h, n and g.
I'll reply for him, because most of the people using sharp tiles have common reasons.

The game gets more technical this way, we can notice when something is there, for example when we're trying to pave and we accidentally do a circle pavement (a 9x9 with a 1 tile leftover in the middle) and we wouldn't be able to identify something missing otherwise. We also tend not to suck in combat or while foraging, for example. The game is maybe less beautiful, but way clearer than it usually is with the standard tiles.
That was my thinking, the difference just wasn't astronomical.
ImageImage
ass blast USA
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ChildhoodObesity
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Re: Screenshot's of world 7

Post by ChildhoodObesity »

shazer wrote:
ChildhoodObesity wrote:
tomc wrote:Image

Guess the gold count 8-)
[...and win a special prize]
150 barz
first non retarded guess :D
350
tomc
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Re: Screenshot's of world 7

Post by tomc »

ChildhoodObesity wrote: 350
Suspiciously close enough :o
344.6
Will contact you through a 3rd party.
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ChildhoodObesity
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Re: Screenshot's of world 7

Post by ChildhoodObesity »

tomc wrote:
ChildhoodObesity wrote: 350
Suspiciously close enough :o
344.6
Will contact you through a 3rd party.
alright sounds good
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jordancoles
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Re: Screenshot's of world 7

Post by jordancoles »

Image

9+ hours later...

Image

/dead
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
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Zachary09
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Re: Screenshot's of world 7

Post by Zachary09 »

jordancoles wrote:Image
/dead
Is it common/efficient to store that much stuff in barterstands?
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NOOBY93
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Re: Screenshot's of world 7

Post by NOOBY93 »

Zachary09 wrote:
jordancoles wrote:Image
/dead
Is it common/efficient to store that much stuff in barterstands?
Yes? Why not? If you can store 7k items in a barter stand that requires less materials than the equivalent of cupboards (less space too) and doesn't waste houses... Why not.
Forgot to mention: The higher Q it is, the more you can store. Q-reliant storage!
Jalpha wrote:I believe in my interpretation of things.
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kitsune121x
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Re: Screenshot's of world 7

Post by kitsune121x »

Xcom wrote:Image

We must rescue ramo fishers corps, he died valiantly. o7
holy shit
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vatas
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Re: Screenshot's of world 7

Post by vatas »

Xcom wrote:Image

We must rescue ramo fishers corps, he died valiantly. o7
What the.... how the...
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