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Machenoid
- Posts: 185
- Joined: Sun Jul 12, 2009 9:12 pm
Re: The New World: ... a few hours on.
Shallow river crossings must be put in, because as stated numerous times, they're impossible to pass barriers for everyone except the guy who spams the crap out of his constitution rating.
The Dwarf is making a plaintive gesture. He doesn't really care about anything any more.
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
Re: The New World: ... a few hours on.
I think boats and bridges being put in will fix most of this. It just needs to be done asap.

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Jest
- Posts: 94
- Joined: Mon Aug 10, 2009 10:57 pm
Re: The New World: ... a few hours on.
there's a nice few spots of land that are completely cut off due to rivers
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Tanithal
- Posts: 6
- Joined: Mon Aug 10, 2009 2:58 pm
Re: The New World: ... a few hours on.
Bridges shouldn't be too hard to implement, and neither should they be too complicated. They could work somewhat like fences. Build starting planks, and then expand the bridge in a certain direction. Maybe have it so when you build the first starting planks, you can choose to expand the width as well, or leave it as a single tile bridge.
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Machenoid
- Posts: 185
- Joined: Sun Jul 12, 2009 9:12 pm
Re: The New World: ... a few hours on.
Understatement. In order to reach the border of the map, you must cross water to do so, making somewhere around 50% of the map entirely blocked off; or making it the personal play-ground of the few people that can cross rivers.Jest wrote:there's a nice few spots of land that are completely cut off due to rivers
The Dwarf is making a plaintive gesture. He doesn't really care about anything any more.
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Seizure
- Posts: 1021
- Joined: Thu Sep 03, 2009 5:55 pm
Re: The New World: ... a few hours on.
The outside of the map is reachable... But there is only one route to get thereMachenoid wrote:Understatement. In order to reach the border of the map, you must cross water to do so, making somewhere around 50% of the map entirely blocked off; or making it the personal play-ground of the few people that can cross rivers.Jest wrote:there's a nice few spots of land that are completely cut off due to rivers
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
Re: The New World: ... a few hours on.
I'd like to take this moment to thank the devs for giving farmers the plow. When other farmers get their hands on it, I think they will agree.

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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: The New World: ... a few hours on.
Here's a problem; now we can only build stone roads. What happened to simple dirt paths?
Surprise.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: The New World: ... a few hours on.
if you don't have the stats to swim you don't have the stats to handle the uncivilized areas.Machenoid wrote:Understatement. In order to reach the border of the map, you must cross water to do so, making somewhere around 50% of the map entirely blocked off; or making it the personal play-ground of the few people that can cross rivers.Jest wrote:there's a nice few spots of land that are completely cut off due to rivers
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gisewindblade
- Posts: 63
- Joined: Tue Aug 18, 2009 8:26 am
Re: The New World: ... a few hours on.
I tested swimming when I never heard of the warnings... Lost all stam and only got 1/2 way across the lake
But to my luck I realized I wouldn't make it so I swam back in time
But to my luck I realized I wouldn't make it so I swam back in time