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moonshield
- Posts: 113
- Joined: Fri May 29, 2009 2:55 pm
Re: Bottleneck Population Census!
Why does it have to be 6 fires wide? :S
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Malicus
- Posts: 333
- Joined: Sat May 30, 2009 5:01 am
Re: Bottleneck Population Census!
6? I thought I read 7. Maybe they changed the plan and I didn't notice, or maybe I misread.
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Hamel
- Posts: 356
- Joined: Tue Jun 02, 2009 4:45 pm
Re: Bottleneck Population Census!
The original planned width was nine. We've been building it as six so far. We'll probably keep it as six. I like six.
Why? Because it is awesome. It would take two hours to burn through.
Why? Because it is awesome. It would take two hours to burn through.
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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Krantarin
- Posts: 362
- Joined: Tue Jun 02, 2009 4:29 am
Re: Bottleneck Population Census!
I take it us non-dwarves won't be trading with you b12ers, then?
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Bottleneck Population Census!
I would assume they're leaving an entrance... Laketown started off with a drying rack wall, we've since moved to a fire fence, which is superior in that it can be moved. We have entrance and exits though
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Hamel
- Posts: 356
- Joined: Tue Jun 02, 2009 4:45 pm
Re: Bottleneck Population Census!
Plenty of entrances, actually. Trade will still go on as usual I assume, we might even build a trade depot outside of the wall.theTrav wrote:I would assume they're leaving an entrance... Laketown started off with a drying rack wall, we've since moved to a fire fence, which is superior in that it can be moved. We have entrance and exits though
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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holychicken
- Posts: 36
- Joined: Sat Jun 06, 2009 3:08 pm
Re: Bottleneck Population Census!
You guys looking for another?
Recently, someone cut down the last apple tree outside of my little home near the center so I am forced to move or starve to death. . . I BURN through food. I am surprised my guy is not as fat as a cow and I am concerned about the state of my stool after my diet has converted almost solely to apples.
So if you have room for one more, just give me the go ahead.
What kind of player are you looking for? Do you need a baker? Miner? Tree planter? Leather worker? Sausage maker?
Recently, someone cut down the last apple tree outside of my little home near the center so I am forced to move or starve to death. . . I BURN through food. I am surprised my guy is not as fat as a cow and I am concerned about the state of my stool after my diet has converted almost solely to apples.
So if you have room for one more, just give me the go ahead.
What kind of player are you looking for? Do you need a baker? Miner? Tree planter? Leather worker? Sausage maker?
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Bottleneck Population Census!
Everyone who is willing to work hard is welcome to Bottleneck. We can always use more harvesters/bakers in particular.
Anyway, if you settle down here, try to keep your home at least six tiles away from any road, because they may need expansion in the future. Also, when you cut down trees for your cabin, only cut down mature ones and try to plant at least one new tree for each tree you cut down.
I'm unable to play right now due to lag, but someone else should be willing to show you around town. Just ask people, most of them are nice.
Anyway, if you settle down here, try to keep your home at least six tiles away from any road, because they may need expansion in the future. Also, when you cut down trees for your cabin, only cut down mature ones and try to plant at least one new tree for each tree you cut down.
I'm unable to play right now due to lag, but someone else should be willing to show you around town. Just ask people, most of them are nice.
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holychicken
- Posts: 36
- Joined: Sat Jun 06, 2009 3:08 pm
Re: Bottleneck Population Census!
Cool, I will probably move down tonight, EST.