Gold still has symbolic value even if it's just a
simulation of gold, let alone a crude one at that. Especially if it's rare and/or difficult to acquire. It is not particularly useful in Minecraft either (or it wasn't when I last played it) but there was still some appeal in stockpiling it or paving your house with it nonetheless. Rare things tend to be sought after; one-time releases like the RS party hat are just an extreme example of this. The problem isn't so much that gold and silver aren't valuable at all, or that there's no demand for it. Instead, I think there isn't really enough of a supply of it and those that have it aren't really willing to trade it for anything else. In short, there really isn't much of a market for it on the supply or demand side.
Sevenless wrote:Anything that's divisible enough to be a currency is almost never rare enough or hard enough to produce to store anything other than utility value.
Use-value isn't everything; personally, I think the exchange-value of pearls is a lot greater than its usefulness as a curio or crafting ingredient. If I couldn't exchange them, I would simply have studied them or crafted some jewelry out of them already.
I'd like gold to be a de facto currency (if not silver, or both gold and silver) because:
(1) If we're operating under the assumption that 1 gold nugget = 100 pts, then gold is
much more value-dense than pearls could possibly be, since a bar would equal 1000 points.
(2) A coin, on the other hand, would be 10 points, which would be around the same going rate as, say, a Q20+ bolete.
(3) It allows for easier haggling and a better understanding of the going rates of high-quality goods.
(4) Commodity markets! Arbitrage! Banking! Hedge funds! Collateralized debt obligations! Credit default swaps! But seriously, it makes more advanced economics possible in this game beyond simple barter trade and I think it would make the game significantly more intriguing.
Just a suggestion: If there were, say, a curio craftable out of a gold coin that were just as good as a bolete or ant empress, or maybe 1/5th as good as a pearl, then this issue would be a lot less ambiguous and gold would probably be more appealing for trade. That, or steel or silver or something maybe, just as long as it's divisible. Then maybe we can talk about signed or custom-minted coins.
Samu wrote:Haven with money would be the same as Runescape only with 2.5D graphic.
Not really. Gold wouldn't drop from animals, there wouldn't be NPCs to sell stuff to, steal from or kill, you'll still have to find it yourself and mint it, etc.
Human behavior is economic behavior. The particulars may vary, but competition for limited resources remains a constant. Need as well as greed have followed us to the stars, and the rewards of wealth still await those wise enough to recognize this deep thrumming of our common pulse. —CEO Nwabudike Morgan, "The Centauri Monopoly"