I haven't played this world, but I gather that Dis is a big city with an aggressive attitude? Presumably they also play at the edge of the metagame (ie exploits, botting).bmjclark wrote:I'm just saying, even when the game does get fixed, it's gonna take a hell of an effort from white knight factions to try to stop Dis.
-
brohammed
- Posts: 526
- Joined: Sun Jun 20, 2010 2:41 pm
Re: Why I Love This Game
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Why I Love This Game (or FTGIQ)
Well they certainly weren't willing to come out and fight in world 5 before all the white knight players quit. If the siege mechanics are fixed and they start returning, I'm pretty sure Burg and me could assemble a couple of hundreds of players into an alliance. So yeah, we'd just crush them with numbers.
-
bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Why I Love This Game (or FTGIQ)
Yup, big city, aggressive. They probably bot just like everyone else. I haven't heard of them doing any exploits as far as wall jumps go or anything like that (haven't actually heard of anyone being bug jumped at all this world for that matter).
Again, different people in world 5. Their numbers seem to have vastly increased. Would you have fought a 10v30
?
Again, different people in world 5. Their numbers seem to have vastly increased. Would you have fought a 10v30
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
-
burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Why I Love This Game (or FTGIQ)
I usually brought 30 myself. That was when many already were inactive.
-
Macyo
- Posts: 17
- Joined: Wed Dec 14, 2011 1:01 am
- Location: Sweden
Re: Why I Love This Game (or FTGIQ)
lol that reminds me of Tibia, It was always like that..Potjeh wrote:Well they certainly weren't willing to come out and fight in world 5 before all the white knight players quit. If the siege mechanics are fixed and they start returning, I'm pretty sure Burg and me could assemble a couple of hundreds of players into an alliance. So yeah, we'd just crush them with numbers.
The strongest guild always started to abuse their power, killing randomly and doing whatever they felt like until everyone else couldnt take it no more and formed massively massive alliance to stop them lol.
I think its extremely possible it might become like that here when you mention it.
-
WarpedWiseMan
- Posts: 1059
- Joined: Fri Jun 25, 2010 8:34 pm
- Location: A throne.
Re: Why I Love This Game (or FTGIQ)
I don't think you understand the issue.
This is not a numbers problem, it is a value versus result problem. I'm not going to sit online for 24 hours playing this game to avenge something. Not even doing 4-8 hour shifts watching a ram. I've had sex so there is no chance I ever participate in that.
The amount of people you can muster will have zero effect on achieving any results with current mechanics. And that 24 hours doesn't include the boring tracking and the boring ram building.
This is not a numbers problem, it is a value versus result problem. I'm not going to sit online for 24 hours playing this game to avenge something. Not even doing 4-8 hour shifts watching a ram. I've had sex so there is no chance I ever participate in that.
The amount of people you can muster will have zero effect on achieving any results with current mechanics. And that 24 hours doesn't include the boring tracking and the boring ram building.
-Avatar by SacreDoombtaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
-
Macyo
- Posts: 17
- Joined: Wed Dec 14, 2011 1:01 am
- Location: Sweden
Re: Why I Love This Game (or FTGIQ)
Is that what everyone means with broken siege mechanics?WarpedWiseMan wrote:I don't think you understand the issue.
This is not a numbers problem, it is a value versus result problem. I'm not going to sit online for 24 hours playing this game to avenge something. Not even doing 4-8 hour shifts watching a ram. I've had sex so there is no chance I ever participate in that.
The amount of people you can muster will have zero effect on achieving any results with current mechanics. And that 24 hours doesn't include the boring tracking and the boring ram building.
Doesnt sound like a problem to me, So basically you want sieging to take no effort?
I understand vaults being a problem tho.
Btw forgive me for getting back on-topic to what I love about this game..
this game gives me adrenaline/thrill rushes like I havent experienced from games in a decade at least
-
Jester87
- Posts: 195
- Joined: Mon Dec 12, 2011 8:19 am
- Location: Hell
Re: Why I Love This Game (or FTGIQ)
Have you tried playing Dota? The PvP in this game sucks in comparison.Macyo wrote:Is that what everyone means with broken siege mechanics?WarpedWiseMan wrote:I don't think you understand the issue.
This is not a numbers problem, it is a value versus result problem. I'm not going to sit online for 24 hours playing this game to avenge something. Not even doing 4-8 hour shifts watching a ram. I've had sex so there is no chance I ever participate in that.
The amount of people you can muster will have zero effect on achieving any results with current mechanics. And that 24 hours doesn't include the boring tracking and the boring ram building.
Doesnt sound like a problem to me, So basically you want sieging to take no effort?
I understand vaults being a problem tho.
Btw forgive me for getting back on-topic to what I love about this game..
this game gives me adrenaline/thrill rushes like I havent experienced from games in a decade at least
w6: Diet Pepsi (RIP), Mountain Dew (RIP), Peppermint Bark
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Why I Love This Game (or FTGIQ)
I am going to have to agree with Jester, since he's such an expert in Haven and Hearth combat.
-
Jester87
- Posts: 195
- Joined: Mon Dec 12, 2011 8:19 am
- Location: Hell
Re: Why I Love This Game (or FTGIQ)
Thanks man! Come over here and cut down some trees with me? Want to download my custom client when I finish it?Kaios wrote:I am going to have to agree with Jester, since he's such an expert in Haven and Hearth combat.
w6: Diet Pepsi (RIP), Mountain Dew (RIP), Peppermint Bark
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587