IRC Capable Client

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

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Yuki
Posts: 115
Joined: Mon Aug 10, 2009 2:10 pm

Re: IRC Capable Client

Post by Yuki »

Delamore wrote:
Raephire wrote:
theTrav wrote:
That's a ridiculous and offensive notion. Mac users have access to all the java games around, and with boot camp they have access to PC games as well.

Mac user's aren't just a bunch of artists you know!
Yea, some can't draw for shit.
There's always furry art for those who can't draw.

Sometimes involving diapers.
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loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: IRC Capable Client

Post by loftar »

Delamore wrote:There's always furry art for those who can't draw.
Haha, just can't get enough of that retort, can you, Del? :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Delamore
Posts: 1234
Joined: Mon Jul 13, 2009 9:11 am

Re: IRC Capable Client

Post by Delamore »

loftar wrote:
Delamore wrote:There's always furry art for those who can't draw.
Haha, just can't get enough of that retort, can you, Del? :)
Self proclaimed hero furry with too much spare time held goons back last map when we were all new.
He had this shit coming and I'm never going to stop.
memestream
Posts: 59
Joined: Sat Aug 08, 2009 6:48 pm

Re: IRC Capable Client (9.10.26)

Post by memestream »

And then it became apparent, no matter how many times we killed the goons, their spirits would rise up and troll on the forums. :?
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Delamore
Posts: 1234
Joined: Mon Jul 13, 2009 9:11 am

Re: IRC Capable Client (9.10.26)

Post by Delamore »

memestream wrote:And then it became apparent, no matter how many times we killed the goons, their spirits would rise up and troll on the forums. :?
Conflict always brings in more players, the highest player count we've ever had was after the genocide at Gooncastle, followed by just now after some inspiring image of me getting killed thanks to Jorb.
More conflict means more players for us.
memestream
Posts: 59
Joined: Sat Aug 08, 2009 6:48 pm

Re: IRC Capable Client (9.10.26)

Post by memestream »

Delamore wrote:
memestream wrote:And then it became apparent, no matter how many times we killed the goons, their spirits would rise up and troll on the forums. :?
Conflict always brings in more players, the highest player count we've ever had was after the genocide at Gooncastle, followed by just now after some inspiring image of me getting killed thanks to Jorb.
More conflict means more players for us.
I might be able to believe that if it weren't for the fact that almost everything you've ever written in regard to this game in the past was a bunch of hot air.

Time will tell though, no sense arguing about it I guess.
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theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: IRC Capable Client (9.10.26)

Post by theTrav »

memestream wrote:I might be able to believe that if it weren't for the fact that almost everything you've ever written in regard to this game in the past was a bunch of hot air.
Delamore does not lie, he had mellee skill of OVER 9000! True story!
Pacho
Posts: 712
Joined: Wed Jun 10, 2009 2:21 am

Re: IRC Capable Client (9.10.26)

Post by Pacho »

New version is up! Basic text handling!
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Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: IRC Capable Client (9.10.26)

Post by Potjeh »

Delamore wrote:
memestream wrote:And then it became apparent, no matter how many times we killed the goons, their spirits would rise up and troll on the forums. :?
Conflict always brings in more players, the highest player count we've ever had was after the genocide at Gooncastle, followed by just now after some inspiring image of me getting killed thanks to Jorb.
More conflict means more players for us.
We had like max 50 people on at a time back then, and we had 80 just *before* the recent drama.
Image Bottleneck
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Delamore
Posts: 1234
Joined: Mon Jul 13, 2009 9:11 am

Re: IRC Capable Client (9.10.26)

Post by Delamore »

Potjeh wrote:
Delamore wrote:
memestream wrote:And then it became apparent, no matter how many times we killed the goons, their spirits would rise up and troll on the forums. :?
Conflict always brings in more players, the highest player count we've ever had was after the genocide at Gooncastle, followed by just now after some inspiring image of me getting killed thanks to Jorb.
More conflict means more players for us.
We had like max 50 people on at a time back then, and we had 80 just *before* the recent drama.
Oh sorry, I was talking about just goons in the main goon village not players as a whole.

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