Quoted for visibility.molenga wrote:Any word on when the store will have xsolla implemented?
-
wolf1000wolf
- Posts: 635
- Joined: Sun Dec 26, 2010 6:10 am
Re: Game Development: Steady Drumbeat of Progress
-
g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Game Development: Steady Drumbeat of Progress
Ah, right, I agree that it could just as easily be just a note per button, but it seems they're keen on preserving the hotbar controls or something.venatorvenator wrote:That's what I do but when you're in the heat of a solo and someone talks to you you have to change the settings back and forth and then the magic is lost.
It's not important, I was being dramatic; that's the least of our musical problems. The octave changing switchs are the real issue, we should use three or four keyboard rows for epic'er performances, not just one.
One of my bigger gripes is that enter doesn't activate chat and there's no shortcut to switch between different chats
Surely you can't suggest basic PC game functionalitysabinati wrote:keyboard layout selector in the options menu
or full-on customization for key mapping
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
-
Ganeshi
- Posts: 4
- Joined: Thu Sep 24, 2015 1:42 am
Re: Game Development: Steady Drumbeat of Progress
Earthworms can now create a stockpile but it shows as soil and only one can go in, the original. Guessing something to do with "earth" in the name, heh.
-
Grable
- Posts: 885
- Joined: Mon Feb 14, 2011 8:03 am
Re: Game Development: Steady Drumbeat of Progress
Will we ever see something like writing musical notes on parchment with MML (or something similar)?
-
susan_strong
- Posts: 33
- Joined: Fri Jul 12, 2013 5:35 pm
Re: Game Development: Steady Drumbeat of Progress
I heard you like mabinogi.Grable wrote:Will we ever see something like writing musical notes on parchment with MML (or something similar)?
-
Gauteamus
- Posts: 858
- Joined: Fri May 29, 2009 7:16 pm
Re: Game Development: Steady Drumbeat of Progress
Great patch, milestones look good.
A thought; now that we have pipers and drummers, and they seem to have an area of effect to them already, could they apply some sort of party morale buff in combat? If character is in range of hearing a party member playing some awful music, he will gain a temporary buff to, IDK, Agility for the next 2 minutes or something? Would give instrument quality a meaning. Scientist are still debating whether cows give more milk if they hear some Mozart?
A thought; now that we have pipers and drummers, and they seem to have an area of effect to them already, could they apply some sort of party morale buff in combat? If character is in range of hearing a party member playing some awful music, he will gain a temporary buff to, IDK, Agility for the next 2 minutes or something? Would give instrument quality a meaning. Scientist are still debating whether cows give more milk if they hear some Mozart?
What if Rosa Parks had a car?
-
Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Game Development: Steady Drumbeat of Progress
When are we getting an ocarina???


❤Haven's most kawaii retarded ethot karen❤


-
g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Game Development: Steady Drumbeat of Progress
Now for the inspect command, jorb-o.Should now be able to dig away plants from trellies using the Destroy command on the plant itself.
please
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
-
Jeff
- Posts: 393
- Joined: Wed Aug 12, 2009 1:14 am
Re: Game Development: Steady Drumbeat of Progress
When they'll have got enough spare Time to do it.Ants wrote:When are we getting an ocarina???
-cut linked img-
"I'm just an humble farmer, after all"
-
Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Game Development: Steady Drumbeat of Progress
Come now, the last thing HnH needs is a combat support character, especially one based on such points of speculation as whether or not a given piece of music is 'good'. They're atmospheric, let's let that be enough.Gauteamus wrote:Great patch, milestones look good.
A thought; now that we have pipers and drummers, and they seem to have an area of effect to them already, could they apply some sort of party morale buff in combat? If character is in range of hearing a party member playing some awful music, he will gain a temporary buff to, IDK, Agility for the next 2 minutes or something? Would give instrument quality a meaning. Scientist are still debating whether cows give more milk if they hear some Mozart?
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.