Sprucecap killers in the south-west

Forum for discussing in game politics, village relations and matters of justice.
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MrGemini
Posts: 426
Joined: Thu Mar 21, 2013 10:10 am

Re: Sprucecap killers in the south-west

Post by MrGemini »

nezhit wrote:How does the mask help in combat?
"There is a bandit mask. It will make it take time to memorize its wearer, during which time the memorization aborts if either the memorizer or the memorize moves. The higher the quality of the mask, the longer the required time is."
Greetings, Gemini & Tinkababe

jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".
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shampizle
Posts: 590
Joined: Sat Oct 20, 2012 1:14 am

Re: Sprucecap killers in the south-west

Post by shampizle »

ASprucecap wrote:To anyone else willing to join in and send a Nidbane or someone equally as filled with justice out , I have made a couple of baskets containing the scents at
http://odditown.com/haven/map/#x=-99.97&y=39.76&zoom=9
(they're on the little stone area)
THIS could be the reason why they're killing you stop giving out ur coords.. trolls will come and just kill u for ur qq
ASprucecap
Posts: 6
Joined: Mon Mar 06, 2017 8:27 am

Re: Sprucecap killers in the south-west

Post by ASprucecap »

Those are not the coords of my claim, it's far away, I just put them there and gave the coords exactly for that reason, so I don't get raided.

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