Pay to win exploit (store hats discoveries)

The worst monsters in the Hearthlands warp the fabric of space and time...
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Pay to win exploit (store hats discoveries)

Post by 2d0x »

VDZ wrote:
jorb wrote:The hats. I kind of like the wood stuff. In legacy you had a fat basline bonus from your change meter. Chopping down trees takes some amount of time.

Idk. Perhaps some skills should be adjusted upward to compensate.
I know I'll be printing out a list of all tree types to systematically chop once each for LP gain (and apparently others have already been doing the same). It's valid gameplay, but it doesn't really feel H&H-ish to me.
How reasonable is that? Search for a tree/bush, cutting, getting blocks and boards. This time, for example, can be spent on farming and better fiber, which will improve your curiosity produced. Or the same time can be spent searching for edelweiss, etc.
Excuse me, I don't speak English.
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Pay to win exploit (store hats discoveries)

Post by MagicManICT »

2d0x wrote:How reasonable is that? Search for a tree/bush, cutting, getting blocks and boards. This time, for example, can be spent on farming and better fiber, which will improve your curiosity produced. Or the same time can be spent searching for edelweiss, etc.
you speak of this as it is something you have to do mutually exclusive of each other. They're actually coinciding tasks. Early game like this you're exploring far and wide for WWW to dry to get better crops. Why not farm your LP from trees and such while you're out there exploring already? And farming overall? Unless you're spending a few hours just harvesting and replanting crops, you've got plenty of time to forage and explore. At the beginning of the world, nobody has that man animals to feed.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Pay to win exploit (store hats discoveries)

Post by 2d0x »

MagicManICT wrote:
2d0x wrote:How reasonable is that? Search for a tree/bush, cutting, getting blocks and boards. This time, for example, can be spent on farming and better fiber, which will improve your curiosity produced. Or the same time can be spent searching for edelweiss, etc.
you speak of this as it is something you have to do mutually exclusive of each other. They're actually coinciding tasks. Early game like this you're exploring far and wide for WWW to dry to get better crops. Why not farm your LP from trees and such while you're out there exploring already? And farming overall? Unless you're spending a few hours just harvesting and replanting crops, you've got plenty of time to forage and explore. At the beginning of the world, nobody has that man animals to feed.
Almost always there is another occupation. In addition, the early cutting of trees takes a lot of time and effort. Again, by fulfilling the woodcutter's credo, some trees will be examined. The moral is that it is hardly advisable to purposefully seek out all the bushes and trees. Much will be investigated by itself, and the rest - secondary.
Excuse me, I don't speak English.
Vert
Posts: 280
Joined: Thu Nov 10, 2011 6:59 am

Re: Pay to win exploit (store hats discoveries)

Post by Vert »

for now every account can take yeomanry at start of the game pretty fast and its good because it give everyone ability to build starting base.
if the cost of yeomanry will increase and it will takes few round of curiosities or a lucky quest, people without lp bonus or luck will be really unhappy
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Pay to win exploit (store hats discoveries)

Post by 2d0x »

Vert wrote:...people without lp bonus or luck will be really unhappy
People without luck in any case will be unhappy: their hf will appear in the center of the mountains of the new world, the character will appear surrounded by wolves and will receive a quest for picking dandelions.
Excuse me, I don't speak English.

Return to “Bugs”