Game Development: Mexican Eagle

Announcements about major changes in Haven & Hearth.
proknah
Posts: 179
Joined: Sat Jun 18, 2011 4:55 pm

Re: Game Development: Mexican Eagle

Post by proknah »

Can you please add user friendly screenshot feed with infinite scroll or at least next-previous buttons? It's not 1999. :mrgreen:
Edit: I don't play the game anymore, too time consuming for me atm, but love to look at some screenshots. :P
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VDZ
Posts: 2766
Joined: Sun Jul 17, 2011 2:27 am

Re: Game Development: Mexican Eagle

Post by VDZ »

loftar wrote:
Amanda44 wrote:Tiny bit disappointed it doesn't use variable mats ... but, hey, more importantly, my bald patch is finally gone! ... <3
Will fix that once variable materials can be instantiated in the client, at which point palisades, brickwalls, chests, crates, cupboards, &c&c will also gain variable materials. :)
loftar wrote:palisades
loftar wrote:will also gain variable materials. :)
Uh...are you sure about this? Last dev comment I heard on this was that having rainbow palisades would be crazy ugly as people don't really pay much attention to what wood they're putting in their palisade.
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Sarge
Posts: 2059
Joined: Fri Oct 09, 2009 3:41 am

Re: Game Development: Mexican Eagle

Post by Sarge »

So what's the recipe for turnip fries?
factnfiction101 wrote:^I agree with this guy.
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Aceb
Posts: 1831
Joined: Wed Jun 16, 2010 2:34 pm

Re: Game Development: Mexican Eagle

Post by Aceb »

Damn that patch really want me to support Yah, if I only could get the moneh...


Anybody can post a screenshot(s) with new hat?
A quest for a hat. - W10
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Haven't spawned yet
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vatas
Posts: 5255
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Game Development: Mexican Eagle

Post by vatas »

Suggesting slight clarification to "Player screenshots" by adding "taken" or "submitted" in the middle.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Forest
Posts: 82
Joined: Wed Apr 13, 2011 8:51 pm

Re: Game Development: Mexican Eagle

Post by Forest »

Aceb wrote:Damn that patch really want me to support Yah, if I only could get the moneh...


Anybody can post a screenshot(s) with new hat?
Nice tiny patch. :)

When you see that your idea has been realized (fan):
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Thedrah
Posts: 943
Joined: Fri Apr 08, 2011 2:20 am
Location: behind you

Re: Game Development: Mexican Eagle

Post by Thedrah »

Sarge wrote:So what's the recipe for turnip fries?
2 turnips, .1l vinegar, and a solid fat(butter/fat)
so the fat/milk is variable
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Adder1234
Posts: 636
Joined: Thu Jul 16, 2015 11:16 am
Location: Australia

Re: Game Development: Mexican Eagle

Post by Adder1234 »

That stone wall looks absolutely fabulous. Definitely worth waiting for.
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Amanda44
Posts: 6485
Joined: Wed Sep 28, 2011 12:13 pm

Re: Game Development: Mexican Eagle

Post by Amanda44 »

VDZ wrote:
loftar wrote:
Amanda44 wrote:Tiny bit disappointed it doesn't use variable mats ... but, hey, more importantly, my bald patch is finally gone! ... <3
Will fix that once variable materials can be instantiated in the client, at which point palisades, brickwalls, chests, crates, cupboards, &c&c will also gain variable materials. :)
loftar wrote:palisades
loftar wrote:will also gain variable materials. :)
Uh...are you sure about this? Last dev comment I heard on this was that having rainbow palisades would be crazy ugly as people don't really pay much attention to what wood they're putting in their palisade.
Yeah, that thought went through my head too I must admit, I was talking to Jordan about it this morning, I don't think it should include palisades tbh.
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Lunarius_Haberdash
Posts: 1477
Joined: Tue Jul 05, 2011 5:14 am

Re: Game Development: Mexican Eagle

Post by Lunarius_Haberdash »

MUCH YES to ugly as sin palisades made from a vast assortment of materials. Awesome eye-searingness ensues.

I support this idea.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.

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