Honestly the best solution IMO is to just give Credo's tiers based on the amount of previous credos they require to get there. Increase the number of quests required by tier (rather than the number of Credo's you already have).
Also, make suiciding non-viable as a method of cheating credos.
With 5 potential tiers that means there would be:
Tier 1 (fisherman, forager, hunter): 2 quests per
Tier 2 (Quarryman, Farmer): 4 per
Tier 3 (Gem Hunter, Miner, Mystic, Etc): 6 per
Tier 4 (Pearl Diver, Strider): 8 per
Tier 5 (Blacksmith, Cavehermit): 10 per
I'd even be ok if they required more quests each than this overall.
On the other hand, if they just removed the suicide loophole I'd be happy to. I don't mind the grind.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Credo's for the non Lemmings
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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MinionTwo
- Posts: 127
- Joined: Mon Mar 06, 2017 5:32 am
Re: Credo's for the non Lemmings
I like the Tier Based idea with closing the death loophole.
Onep wrote:I'm pretty sure I've seen more of them dead than alive, but look at em! He says "roadkill" but he means cuddles.
jorb wrote:If we introduce neutering I'll fix it so that y'all can eat balls.
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neeco
- Posts: 346
- Joined: Mon Aug 20, 2018 3:31 am
- Location: Bat soup store
Re: Credo's for the non Lemmings
"Harvest peas x7000"AntiBlitz wrote:perhaps the credos need a sort of "boss" tier for its quest finale, or maybe it needs "mini boss" style quests for the in between quests to level up. Tho i dont know how that would function or what you would do in some of them like Farmer....
In all seriousness though, each level of the creedo (1-5) could give you an item upon completion. Once you have all 5 items, it allows you to build a little structure which is a doorway to another area, similar to the dungeons. That way it can be instanced and you can complete some boss fight or puzzle to finish your creedo.
W9: Hermit
W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
jorb wrote:The running server is the test server.
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Jalpha
- Under curfew
- Posts: 1841
- Joined: Thu Aug 22, 2013 12:16 pm
Re: Credo's for the non Lemmings
Yes, quests get stale no matter what. Eventually all quests are the same after doing enough of them. Kill x number of y. Collect x number of y. In most games this is broken up by a leveling system, different quest zones, a variety of questgiver NPCs and a variety of quests.MagicManICT wrote:This is great, but how many times experiencing this before it gets old and stale? There are RPGs out there that play on this with humor, of course, but even that joke gets old and stale. What's the old saying? "Familiarity breeds contempt," I do believe it is. (At the minimum, boredom and such.)
Here they are just blatant quests with little deceptive fluff to deceive the player that what they are doing is repetitive and boring.
But this is a complaint of quests in general.
I also have an extreme dislike of making things easier. Too few people these days have gathered the experiences to help them understand the value of hard work. You should have to make tough choices when navigating the credo paths and accept that you may not ne able to get all of them. I'd even go so far as to suggest limiting the number of credos each character could have, like a proper talent tree.
Laying flat.
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ctopolon4
- Posts: 746
- Joined: Sun Jun 03, 2018 2:28 pm
- Location: mom's basement
Re: Credo's for the non Lemmings
as for me: i love to play w\o alts, "jack of all trades" as someone says.
credos gives bonuses that cant be reached by others ways, so its a reason to get all credos at 1 "universal" character.
(any not alt char will be glad to expand inv and speedup LP EXP gain, same with everyone have to cut trees and run in forests)
best way to get it faster: abandon + suicides = 1credo per day instead +1day each next (18d instead 170days)
(u ll be suck at early game w\o high cost skills like druid & DeepArt
also ur stats will not raise above 50 every day )
but ull have alot bonuses and 17 white skulls after ~18 days of hard life
(if u know how to turn body into skelet in few minutes u could make 2-5 credo per day also if u dont need white skulls
also u could make an army of cavehermits to bott trolls
)
if u dont rush anywhere u could spend half year for credos (no abandon quests, lucky if killed)
credos teach me how to use vortexs, which ores u cant find on which lvls, how large map is, how fast u can reach any point of map, how good to have stock for every shit, hook also have value at fishing, how to mark every gem and stone spot and ETC...
credos take alot of time so its better to complete them at start and enjoy the game until end or new credo released...
credos gives bonuses that cant be reached by others ways, so its a reason to get all credos at 1 "universal" character.
(any not alt char will be glad to expand inv and speedup LP EXP gain, same with everyone have to cut trees and run in forests)
best way to get it faster: abandon + suicides = 1credo per day instead +1day each next (18d instead 170days)
(u ll be suck at early game w\o high cost skills like druid & DeepArt
also ur stats will not raise above 50 every day )
but ull have alot bonuses and 17 white skulls after ~18 days of hard life
(if u know how to turn body into skelet in few minutes u could make 2-5 credo per day also if u dont need white skulls
also u could make an army of cavehermits to bott trolls
here is alot game stuff, why X and Y occur again such fast ? (need extend X Y lists)Jalpha wrote:Kill x number of y. Collect x number of y.
if u dont rush anywhere u could spend half year for credos (no abandon quests, lucky if killed)
credos teach me how to use vortexs, which ores u cant find on which lvls, how large map is, how fast u can reach any point of map, how good to have stock for every shit, hook also have value at fishing, how to mark every gem and stone spot and ETC...
credos take alot of time so its better to complete them at start and enjoy the game until end or new credo released...
STASON#7865
https://discord.gg/8caX3qH
https://discord.gg/8caX3qH
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Jalpha
- Under curfew
- Posts: 1841
- Joined: Thu Aug 22, 2013 12:16 pm
Re: Credo's for the non Lemmings
Can I ask why you feel you need to hold every credo personally instead of making a friend who can fill the gaps?ctopolon4 wrote:as for me: i love to play w\o alts, "jack of all trades"
Laying flat.
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ctopolon4
- Posts: 746
- Joined: Sun Jun 03, 2018 2:28 pm
- Location: mom's basement
Re: Credo's for the non Lemmings
because not need to wait someone for someth, not need to share acc, not need to manage few study desk and hunger barsJalpha wrote:why you feel you need to hold every credo
dont see fun at doing same job every day, roleplay every day like carpeter sucks (imho)
STASON#7865
https://discord.gg/8caX3qH
https://discord.gg/8caX3qH
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Massa
- Posts: 1748
- Joined: Sat Jun 01, 2013 4:58 am
- Location: the hams
Re: Credo's for the non Lemmings
It's a video game dude.ctopolon4 wrote:as for me: i love to play w\o alts, "jack of all trades" as someone says.
credos gives bonuses that cant be reached by others ways, so its a reason to get all credos at 1 "universal" character.
(any not alt char will be glad to expand inv and speedup LP EXP gain, same with everyone have to cut trees and run in forests)
best way to get it faster: abandon + suicides = 1credo per day instead +1day each next (18d instead 170days)
(u ll be suck at early game w\o high cost skills like druid & DeepArt
also ur stats will not raise above 50 every day )
but ull have alot bonuses and 17 white skulls after ~18 days of hard life
(if u know how to turn body into skelet in few minutes u could make 2-5 credo per day also if u dont need white skulls
also u could make an army of cavehermits to bott trolls)
here is alot game stuff, why X and Y occur again such fast ? (need extend X Y lists)Jalpha wrote:Kill x number of y. Collect x number of y.
if u dont rush anywhere u could spend half year for credos (no abandon quests, lucky if killed)
credos teach me how to use vortexs, which ores u cant find on which lvls, how large map is, how fast u can reach any point of map, how good to have stock for every shit, hook also have value at fishing, how to mark every gem and stone spot and ETC...
credos take alot of time so its better to complete them at start and enjoy the game until end or new credo released...
I don't have half a fucking year to play grab ass with a talking tree and harvest peas.


ass blast USA
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Credo's for the non Lemmings
I'm not entirely certain how valid an argument this is. Jorbtar have always made it pretty clear that this is intended to be a game played over the long-term, with an eventual goal of not having world resets. A game with that kind of goal rather implies that there should be goals that take serious time and investment to achieve that are something other than Q that is "over 9000" and stats that are roughly equivalent to the radii of the lunar orbit.Massa wrote: It's a video game dude.
I don't have half a fucking year to play grab ass with a talking tree and harvest peas.
With that in mind, working for 6 months, or even a year, to achieve a character with all the credos doesn't seem that insane.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Jalpha
- Under curfew
- Posts: 1841
- Joined: Thu Aug 22, 2013 12:16 pm
Re: Credo's for the non Lemmings
No it doesn't. The journey there could be more fun though.
Laying flat.