For me the game is not so bad. In any case, being able to add something and see the result in the game is fun. However, the main problem with this game is the routine. I have 1 male and 4 females in each herd type. I also have 5 chicken coops. And when I look at the work of the bot and imagine that people have been doing all this on their own for many months, I get scared.Nightdawg wrote:I can't be arsed to read this entire thread
Is my man proving jorb and loftar how obnoxiously tedious this game is, how mandatory botting really is, and how huge of an advantage bots are?
-
ksetrad
- Posts: 84
- Joined: Sun Feb 21, 2016 9:13 pm
Re: Nurgling - Custom client
Discord of Nurgling custom client : https://discord.gg/3YF5yaKKPn
-
Nightdawg
- Posts: 2632
- Joined: Fri Feb 28, 2020 12:31 am
Re: Nurgling - Custom client
I can totally see people enjoying all of the mechanics in this game, if this game was single player, that is.ksetrad wrote:For me the game is not so bad. In any case, being able to add something and see the result in the game is fun. However, the main problem with this game is the routine. I have 1 male and 4 females in each herd type. I also have 5 chicken coops. And when I look at the work of the bot and imagine that people have been doing all this on their own for many months, I get scared.Nightdawg wrote:I can't be arsed to read this entire thread
Is my man proving jorb and loftar how obnoxiously tedious this game is, how mandatory botting really is, and how huge of an advantage bots are?
The amount of bullshit you need to do in this game to grind, is why most non-autistic fighters quit after 2 months. Sad for a pvp game, but yeah.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
-
Hammerss
- Posts: 17
- Joined: Sun Sep 05, 2010 7:07 pm
Re: Nurgling - Custom client
I have a completely opposite point of view. If you want a single - go to legacy.Nightdawg wrote:I can totally see people enjoying all of the mechanics in this game, if this game was single player, that is.ksetrad wrote:For me the game is not so bad. In any case, being able to add something and see the result in the game is fun. However, the main problem with this game is the routine. I have 1 male and 4 females in each herd type. I also have 5 chicken coops. And when I look at the work of the bot and imagine that people have been doing all this on their own for many months, I get scared.Nightdawg wrote:I can't be arsed to read this entire thread
Is my man proving jorb and loftar how obnoxiously tedious this game is, how mandatory botting really is, and how huge of an advantage bots are?
The amount of bullshit you need to do in this game to grind, is why most non-autistic fighters quit after 2 months. Sad for a pvp game, but yeah.
Instead of sitting around whining that everyone is leaving, put in the effort and get people into the game. Make the most friendly and convenient guides, record short and understandable videos where all the mechanics are chewed, translate them into several languages.

-
Nightdawg
- Posts: 2632
- Joined: Fri Feb 28, 2020 12:31 am
Re: Nurgling - Custom client
I have nothing against people liking to brainlessly grind numbers for 12+ months using those obnoxious mechanics that make you feel like killing yourself. That's their business.Hammerss wrote: I have a completely opposite point of view. If you want a single - go to legacy.
Instead of sitting around whining that everyone is leaving, put in the effort and get people into the game. Make the most friendly and convenient guides, record short and understandable videos where all the mechanics are chewed, translate them into several languages.
I'm not whining that everyone is leaving, I was explaining why 80% of the players only play for the first 2 months, after which it just becomes a "who's more autistic" competition. For fighters, after ~2 months it just turns from skill-based to number-based, and whoever has more autistic slaves grinding the numbers for them just wins by default lul
Why don't you try to make guides on those obnoxious mechanics btw? Try to explain those mechanics to someone who hasn't even started playing, see if they'll even consider playing after hearing "You have to log in every 8 hours, otherwise your steel burns out and you lose, fuck your life and god forbid you have a job if you want to play this game. If you want a chance, this game makes your schedule now." xD
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
-
ksetrad
- Posts: 84
- Joined: Sun Feb 21, 2016 9:13 pm
Re: Nurgling - Custom client
This game is completely unplayable solo. You can't build an entire industry and keep it running.
Not enough hours in the day.
When you play together, another problem arises. For example: one of the players quit playing. His duties must either be redistributed, or someone should be found to replace him. However, the game is absolutely not passable in solo. There are no free players to replace(
And the second problem is the quality system. If you want to progress, then you need to repeat the same operation several times to achieve the "best result" due to the randomness.
Not enough hours in the day.
When you play together, another problem arises. For example: one of the players quit playing. His duties must either be redistributed, or someone should be found to replace him. However, the game is absolutely not passable in solo. There are no free players to replace(
And the second problem is the quality system. If you want to progress, then you need to repeat the same operation several times to achieve the "best result" due to the randomness.
Discord of Nurgling custom client : https://discord.gg/3YF5yaKKPn
-
dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: Nurgling - Custom client
It's called barter, dumbass.ksetrad wrote:This game is completely unplayable solo. You can't build an entire industry and keep it running.
You were never expected to solo-compete with cities lmao
-
jock2
- Posts: 60
- Joined: Wed Apr 04, 2012 4:54 pm
Re: Nurgling - Custom client
I have run a busy-as-hell market in every world. barter is not even close to enough. This world was more profitable than most and people were still burned out, if anything running the market made it hard due to the NEED to be of good quality. to even get close to a return on things you need to progress your industry.dagrimreefah wrote:It's called barter, dumbass.ksetrad wrote:This game is completely unplayable solo. You can't build an entire industry and keep it running.
You were never expected to solo-compete with cities lmao
SO rethink that statement.
-
dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: Nurgling - Custom client
hey retard. I'm a hermit. I get everything I ever need through barter. So stay in your lane and continue to sell me goods, standfag.jock2 wrote:I have run a busy-as-hell market in every world. barter is not even close to enough. This world was more profitable than most and people were still burned out, if anything running the market made it hard due to the NEED to be of good quality. to even get close to a return on things you need to progress your industry.dagrimreefah wrote:It's called barter, dumbass.ksetrad wrote:This game is completely unplayable solo. You can't build an entire industry and keep it running.
You were never expected to solo-compete with cities lmao
SO rethink that statement.
-
ksetrad
- Posts: 84
- Joined: Sun Feb 21, 2016 9:13 pm
Re: Nurgling - Custom client
UPDATE 0.03:
Removed all non-working bots
Added tooltips for all bots.(Thanks to tooltips, now there is at least a minimal opportunity to figure out how it all works)
Remove RUS from interface.
Added RabbitMaster - bot
Added Horses - bot
Added bots for transfer meat in bars using ingredient system
Added bot for sand digging
https://github.com/Katodiy/nurgling/rel ... g_0.03.zip
P.S. I rewrote the description in the first post.
Removed all non-working bots
Added tooltips for all bots.(Thanks to tooltips, now there is at least a minimal opportunity to figure out how it all works)
Remove RUS from interface.
Added RabbitMaster - bot
Added Horses - bot
Added bots for transfer meat in bars using ingredient system
Added bot for sand digging
https://github.com/Katodiy/nurgling/rel ... g_0.03.zip
P.S. I rewrote the description in the first post.
Discord of Nurgling custom client : https://discord.gg/3YF5yaKKPn
-
ksetrad
- Posts: 84
- Joined: Sun Feb 21, 2016 9:13 pm
Re: Nurgling - Custom client
Update 0.03a:
Bugfix for PF and leaks in ItemInfo
Added Cooking Recipes collector (local in json file). You can enable it in "Quality of Life" settings; ("Purus-Service" data format)
https://github.com/Katodiy/nurgling/rel ... _0.03a.zip
Bugfix for PF and leaks in ItemInfo
Added Cooking Recipes collector (local in json file). You can enable it in "Quality of Life" settings; ("Purus-Service" data format)
https://github.com/Katodiy/nurgling/rel ... _0.03a.zip
Discord of Nurgling custom client : https://discord.gg/3YF5yaKKPn