there exists no such possibilityCambaedian wrote:Please have a PvE world.
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Jackard
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- Location: fucking curios how do they work
Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
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loftar
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
Well, we haven't really decided on the exact mechanics; it's quite possible that hearth secrets per se will remain so that you can kin and possibly also form a party with people, but in the case of the latter, there will at least not be any long-distance party arrows.Zodiac215 wrote:so, without hearth secret i also wont be able to party my friends when we spawn to know their location?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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rye130
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
So its your intention to make the early game a massive, arbitrary fucking headache for players?loftar wrote:Well, we haven't really decided on the exact mechanics; it's quite possible that hearth secrets per se will remain so that you can kin and possibly also form a party with people, but in the case of the latter, there will at least not be any long-distance party arrows.Zodiac215 wrote:so, without hearth secret i also wont be able to party my friends when we spawn to know their location?
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overtyped
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
yes, get with the program already.rye130 wrote:So its your intention to make the early game a massive, arbitrary fucking headache for players?loftar wrote:Well, we haven't really decided on the exact mechanics; it's quite possible that hearth secrets per se will remain so that you can kin and possibly also form a party with people, but in the case of the latter, there will at least not be any long-distance party arrows.Zodiac215 wrote:so, without hearth secret i also wont be able to party my friends when we spawn to know their location?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Tonkyhonk
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
what i think you once said is trying to remove the player's intention/desire of abuses (instead of policing around, punishing abusers), but the way you are currently announcing things is only encouraging certain players to abuse your system somehow to let them play how they want, instead of encouraging them to try the new system. trying to force players to play your way would only open the door to the abuses you would hate, im afraid.loftar wrote:Well, we haven't really decided on the exact mechanics; it's quite possible that hearth secrets per se will remain so that you can kin and possibly also form a party with people, but in the case of the latter, there will at least not be any long-distance party arrows.
how about making 2 servers, 1 normal server for individuals, another server for group players who feel they have to start with friends?
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overtyped
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
That won't happen.Tonkyhonk wrote: how about making 2 servers, 1 normal server for individuals, another server for group players who feel they have to start with friends?
and FYI Jorb and Loftar made this game to produce unlimited tears, why would you want to destroy that, just when they found a mechanic that is the most aggravating yet?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
so that some players can actually try out the new system and see the gist of it. devs could still enjoy the tears.overtyped wrote:and FYI Jorb and Loftar made this game to produce unlimited tears, why would you want to destroy that, just when they found a mechanic that is the most aggravating yet?
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loftar
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
Well, I wouldn't really consider it "abuse" to use various ways and means to find one's way to a desired place. The intention of this mechanic is more simply to associate a certain cost with it.Tonkyhonk wrote:the way you are currently announcing things is only encouraging certain players to abuse your system somehow to let them play how they want, instead of encouraging them to try the new system
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Tonkyhonk
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
what is your point of removing the party arrows for long distance, then?loftar wrote:Well, I wouldn't really consider it "abuse" to use various ways and means to find one's way to a desired place. The intention of this mechanic is more simply to associate a certain cost with it.
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loftar
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015
To make it more difficult to find one's way to predetermined places, of course. I don't think this contradicts what I just said. :)Tonkyhonk wrote:what is your point of removing the party arrows for long distance, then?
"Object-oriented design is the roman numerals of computing." -- Rob Pike