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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: Grand List of Simple Questions
I've just build a kiln using q31 (70%) and q30 clay. If I inspect it, it says "q31". Is the inspect unable to show decimals or is it really q31?
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FatnessV6
- Posts: 58
- Joined: Sun Jun 02, 2013 6:28 pm
Re: Grand List of Simple Questions
I've inspected my stuff, it rounds off. No decimals.
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Grand List of Simple Questions
Are study desks inherited properly now?
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Zonia
- Posts: 70
- Joined: Thu Feb 10, 2011 12:15 pm
Re: Grand List of Simple Questions
How does animal spawn actually works?
Is it like when i load a map there is a chance an animal is loaded random on that grid or is it like a fix tile?
Is the q of the animal always the same?
Is it like when i load a map there is a chance an animal is loaded random on that grid or is it like a fix tile?
Is the q of the animal always the same?
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FatnessV6
- Posts: 58
- Joined: Sun Jun 02, 2013 6:28 pm
Re: Grand List of Simple Questions
I'm sure that animals are nestled around the map, you just have to bump into them them.Zonia wrote:How does animal spawn actually works?
Is it like when i load a map there is a chance an animal is loaded random on that grid or is it like a fix tile?
Is the q of the animal always the same?
The quality of animals varies, don't know exactly what causes it to but I've butchered two boars, one I found randomly and one I plopped arrows into, the quality differs.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
Map sections are loaded as needed. When one loads, it can spawn a variety of items, including animals. These sections stay loaded about 15-20 minutes. When they are unloaded, anything that is "temporary" is flushed. This includes at least animals and items that haven't been foraged.
Animals, like all other items, have a varying range of qualities they can spawn, which is mostly dependent on exactly which tile they spawn on.
Animals, like all other items, have a varying range of qualities they can spawn, which is mostly dependent on exactly which tile they spawn on.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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ZeraTustrA
- Posts: 37
- Joined: Thu Dec 11, 2014 2:41 pm
Re: Grand List of Simple Questions
Survival? mb you mean per*exp?borka wrote:noZeraTustrA wrote:Does Deep Artifice affects on cave clay collection?
http://ringofbrodgar.com/wiki/Deep_Artifice
On clay nodes Survival and Masonry hardcap quality
Aka Tzar
w7 Ebenople
w8 Ebenople
w9 New Ebenople>Amish Paradise
w10 Amish Paradise > Maid Cafe > ...?
#makeforagegreatagain
w7 Ebenople
w8 Ebenople
w9 New Ebenople>Amish Paradise
w10 Amish Paradise > Maid Cafe > ...?
#makeforagegreatagain
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: Grand List of Simple Questions
How can I use my axe to skin/butcher if I have axe + sword equipped? I've just destroyed the quality of an hide...
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Grand List of Simple Questions
I think it is based on most recently equipped item.Aethyr wrote:How can I use my axe to skin/butcher if I have axe + sword equipped? I've just destroyed the quality of an hide...
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.