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LordBaal2
- Posts: 1
- Joined: Sat Jan 14, 2017 3:47 pm
Re: Grand List of Simple Questions
What is needed for the meatgrinder? I have all the prerequisitiona according the wiki, but i can't build any...
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: Grand List of Simple Questions
Also, is boneglue quality affected by (clay) cauldron?Aethyr wrote:Inspecting an object will give you quality rounded (down?). If I build a kiln made of 90% clay q40 and 10% clay q39, it will be displayed as q39 or 40? and will it works for averages as a q39.9 or as a q39 (or q40)?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
If you're missing a recipe and have prereq's according to the wiki, verify you have the proper discoveries for it, too. If necessary make one of each of the ingredients list until you figure out what it is your missing. Using other recipes you have unlocked can help eliminate some items.LordBaal2 wrote:What is needed for the meatgrinder? I have all the prerequisitiona according the wiki, but i can't build any...
Could be the wiki has the wrong skills listed, too. I figure at this point something like the Meat Grinder should be correct, there's no guarantee on it.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
Somewhat. It's been too long since I dug up the formula for it. Generally, water is the bigger factor when working with a cauldron. Clay cauldrons used to count as q0 in the calculation, but that changed at some point. I'm not sure what the specific weighting is now. Might be worth some experimentation if someone has enough bones to make up a bunch of glue.Aethyr wrote:Also, is boneglue quality affected by (clay) cauldron?Aethyr wrote:Inspecting an object will give you quality rounded (down?). If I build a kiln made of 90% clay q40 and 10% clay q39, it will be displayed as q39 or 40? and will it works for averages as a q39.9 or as a q39 (or q40)?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Grand List of Simple Questions
I think water quality is halved in clay cauldron. I do not know what weight cauldron itself has.MagicManICT wrote:Somewhat. It's been too long since I dug up the formula for it. Generally, water is the bigger factor when working with a cauldron. Clay cauldrons used to count as q0 in the calculation, but that changed at some point. I'm not sure what the specific weighting is now. Might be worth some experimentation if someone has enough bones to make up a bunch of glue.Aethyr wrote:Also, is boneglue quality affected by (clay) cauldron?Aethyr wrote:Inspecting an object will give you quality rounded (down?). If I build a kiln made of 90% clay q40 and 10% clay q39, it will be displayed as q39 or 40? and will it works for averages as a q39.9 or as a q39 (or q40)?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
It used to be 1/4 cauldron + 1/4 water + 1/2 craft object. Seems like bone glue was one that had a lower weight for the water and cauldron, or no weight at all, but maybe I'm thinking of something else that you used the cauldron for that wasn't affected by the cauldron/water quality.
Now that you mention 1/2 quality for clay cauldrons, that seems correct, but memory and all that when influenced by outside inputs....
Now that you mention 1/2 quality for clay cauldrons, that seems correct, but memory and all that when influenced by outside inputs....
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Grand List of Simple Questions
Is there a way to delete natural markers on the big map (Localized resources, quest givers...) from the past world?
They're really annoying me ._.
They're really annoying me ._.
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: Grand List of Simple Questions
You should cancel your map (or at least that's what I did). I don't remember where exactly you can find it, tbh...DaniAngione wrote:Is there a way to delete natural markers on the big map (Localized resources, quest givers...) from the past world?
They're really annoying me ._.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
In Windows it's %AppData%\Roaming\Haven and Hearth. (Open Windows Explorer and copy-paste that.)
Not sure on Mac or Linux, but it'll be similar. You can search your drive for "Haven and Hearth."
Warning: deleting files there will delete all map information, not just markers. I'm not sure if there's any way of flagging the specific files for markers and such or deleting specific lines.
Not sure on Mac or Linux, but it'll be similar. You can search your drive for "Haven and Hearth."
Warning: deleting files there will delete all map information, not just markers. I'm not sure if there's any way of flagging the specific files for markers and such or deleting specific lines.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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cirsium
- Posts: 41
- Joined: Mon Jan 09, 2017 12:39 pm
Re: Grand List of Simple Questions
Please tell me what the number of cards in battle affects.