Server issues: New server

Announcements about major changes in Haven & Hearth.
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Xcom
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Re: Server issues: New server

Post by Xcom »

This is incredible. Thank you so much Loft.

I would say the lag is pre 6.0 kernel upgrade. In other words its back to tolerable level lag. Spikes are about 10sec at maximum and happen about 1ns every 1 min instead of 30 sec spikes every 20 - 30 sec.
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Amanda44
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Re: Server issues: New server

Post by Amanda44 »

I couldn't quite believe it when I read all the threads this morning, but, it's true! Yay!

Considerable improvement, thank you Loftar, I really wasn't expecting you to even try until you reworked Haven for world seven - i'm so happy you did, after playing through the worst of it, the little lag thats left is barely noticable.

Again - Thank you. :D
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mvgulik
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Re: Server issues: New server

Post by mvgulik »

:o

Now lets see what this number will do over the next week.
There are 69 hearthlings playing.
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Kaios
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Re: Server issues: New server

Post by Kaios »

I was getting lag spikes every 5-10 seconds, albeit not for very long but still annoying nonetheless. I have been informed that this is much better than what it has previously been like but to me it is still at an intolerable level. Either you guys really really really really really enjoy this game to the extent you will put up with this garbage or you just have nothing better to do.

Have fun either way I suppose but I just can't handle the lag even at this level.
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Amanda44
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Re: Server issues: New server

Post by Amanda44 »

Yes, there is still lag, but like you've been told Kaios, it is much better. I think for most of us still playing it's more a case of keeping things ticking over than playing full time like before.

For me personally, hnh has ruined me, lol, I can't find anything else that keeps my interest on the same level, I play other games but get bored quite quickly and find myself coming back here. It probably has a lot to do with the investment of time and the results of having played for so long, I find it hard to leave it all to rot and ruin - which I know deep down is silly, as it will all be gone in a reset - but it's still here now. :)

And, when there is a reset, well, it will be fun putting what i've learnt to better use next time round.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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borka
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Re: Server issues: New server

Post by borka »

player count goes up :) 100+
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Oddity
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Re: Server issues: New server

Post by Oddity »

Amanda44 wrote:For me personally, hnh has ruined me, lol, I can't find anything else that keeps my interest on the same level, I play other games but get bored quite quickly and find myself coming back here.
It hasn't ruined you. It just showed you that other games are mostly just cookie-cutter junk. You have seen the light of Haven!
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Grable
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Re: Server issues: New server

Post by Grable »

Seems the lag is back eh?
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dagrimreefah
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Re: Server issues: New server

Post by dagrimreefah »

Grable wrote:Seems the lag is back eh?
Not nearly as bad as it was before this fix. I've been playing the entire time during this lag-pocolypse. I'll tell you right away, it is MULTITUDES better.
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Grable
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Re: Server issues: New server

Post by Grable »

I tried it out a few hours ago, I was getting spikes every 20 seconds for 10 seconds, still pretty unplayable.

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