31 is shit. And now hunting is terrible for LPhasaosan wrote:no im not and i have 31 >.>rye130 wrote:Alright but you aren't using a RANGERS BOW and even if you are you have shit marksmanship
still a newb
but its the best way to get LP atm
and metal is hard to get if there arent any mines around
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Game Development: Stop. It's Hammertime.
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sonerohi
- Posts: 146
- Joined: Thu Jun 04, 2009 12:15 am
Re: Game Development: Stop. It's Hammertime.
A. Mining is boring and shitty, and it takes a lot of work to push the quality of your metal up.Singe420 wrote:Cause that ruins the game you dumb fuck.rye130 wrote:And who cares that they have a monopoly .
Say you have a mine... now you can go afk and suck off you mommies titties while you earn "coinage"
While everyone else has to get 10000000 billion ultimate rare nutsack hidden in a 10000 mile long deep cave to get 1 metal
Ya i knew half you dumb fucks were stupid but how fucking stupid are you
B. Cavebulbs are retardedly easy to find so long as your stats aren't piss.
C. What would you personally even use the metal for? You sure as fuck can't out smith the people you buy from, and there are only so many tools to buy.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Game Development: Stop. It's Hammertime.
He has absolutely no point when there are untouched and abandoned mines all over the place.hasaosan wrote: he has a point tho there should simply be more mines....
NO need for the nerd rage tho
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sonerohi
- Posts: 146
- Joined: Thu Jun 04, 2009 12:15 am
Re: Game Development: Stop. It's Hammertime.
rye130 wrote:He has absolutely no point when there are untouched and abandoned mines all over the place.hasaosan wrote: he has a point tho there should simply be more mines....
NO need for the nerd rage tho
I plunked down a new idol two weeks ago. There are about five mines within 2 minutes of me that were built and abandoned, that I am profiting from. True story dawg.
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hasaosan
- Posts: 340
- Joined: Sat Dec 11, 2010 12:41 pm
Re: Game Development: Stop. It's Hammertime.
idk maybie making more then 1/2 the items ingamesonerohi wrote:A. Mining is boring and shitty, and it takes a lot of work to push the quality of your metal up.Singe420 wrote:Cause that ruins the game you dumb fuck.rye130 wrote:And who cares that they have a monopoly .
Say you have a mine... now you can go afk and suck off you mommies titties while you earn "coinage"
While everyone else has to get 10000000 billion ultimate rare nutsack hidden in a 10000 mile long deep cave to get 1 metal
Ya i knew half you dumb fucks were stupid but how fucking stupid are you
B. Cavebulbs are retardedly easy to find so long as your stats aren't piss.
C. What would you personally even use the metal for? You sure as fuck can't out smith the people you buy from, and there are only so many tools to buy.
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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: Game Development: Stop. It's Hammertime.
Seems that with the sling nerf, hunting is no longer a lucrative way to earn LP. If this was intended in order to encourage the use of bows for hunting, it failed in this regard. Bows still suck for hunting, especially with the ranger bow's base damage nerf. Also, it's too tedious to constantly make stone arrows for hours of hunting.
Quivers need to be able to hold more ammo. Something needs to happen. Right now it's a lot harder to gain LP, which is something that shouldn't happen in a PERMADEATH game. This type of game should always be easier to gain levels in. Otherwise, it discourages PvP and makes it unrealistically tedious in order to grind up a character. The game is now all about grind.
Likewise, the siege mechanics are also still broken. Rams are still extremely squishy, and it's still overly a pain in the ass to guard a ram. (A person could just use an alt or whatever to smash the ram, possibly before those who are besieging a village have time to kill the alt...)
Finally, as much as certain aspects of this update helped me, there were changes made to PvP that were unnecessary. I'm hoping that these changes are temporary, and a proper rebalancing of the combat system is still on your agenda.
Quivers need to be able to hold more ammo. Something needs to happen. Right now it's a lot harder to gain LP, which is something that shouldn't happen in a PERMADEATH game. This type of game should always be easier to gain levels in. Otherwise, it discourages PvP and makes it unrealistically tedious in order to grind up a character. The game is now all about grind.
Likewise, the siege mechanics are also still broken. Rams are still extremely squishy, and it's still overly a pain in the ass to guard a ram. (A person could just use an alt or whatever to smash the ram, possibly before those who are besieging a village have time to kill the alt...)
Finally, as much as certain aspects of this update helped me, there were changes made to PvP that were unnecessary. I'm hoping that these changes are temporary, and a proper rebalancing of the combat system is still on your agenda.
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hasaosan
- Posts: 340
- Joined: Sat Dec 11, 2010 12:41 pm
Re: Game Development: Stop. It's Hammertime.
well there are not any around me AT ALL!!!!sonerohi wrote:rye130 wrote:He has absolutely no point when there are untouched and abandoned mines all over the place.hasaosan wrote: he has a point tho there should simply be more mines....
NO need for the nerd rage tho
I plunked down a new idol two weeks ago. There are about five mines within 2 minutes of me that were built and abandoned, that I am profiting from. True story dawg.
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frontrox1
- Posts: 209
- Joined: Fri Mar 26, 2010 7:32 am
- Location: Brickwalled fortress!
Re: Game Development: Stop. It's Hammertime.
Why did my Agility drop?
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Game Development: Stop. It's Hammertime.
but now all those characters cannot even be damaged by bows. the armour blocks 100% of it. it needs to have armour penatration like unarmed if its gonna stay like this. hopefully its already changed to be like that and they just failed to mention it., i dont have time right now to test. can someone go see?burgingham wrote:You have noob stats, that is all. RB were god tier PvP weapons, 1 or 2 hit killing even the strongest chars out of nowhere. This fix was oh so necessary.hasaosan wrote:dude im fuckin using a damn bow and i cant kill any running creature do the fact they can just run the fuck away and UNLIKE real bows u lose ur aim like mad when something movies a millimeter
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shadowchris
- Posts: 973
- Joined: Thu Aug 12, 2010 2:25 am
- Location: Maze's Basement
Re: Game Development: Stop. It's Hammertime.
Wait whoa. So now the sling damage act like the sling is q10? Tecnically means that the damage is random? I'm getting twitchy by the second.Singe420 wrote:cause a person without every single resource in game could actually increase their damagefrontrox1 wrote:Whats wrong with slings? why were they nerfed?
now a sling will do same damage as quality 1 I am guessing so in other words... ranger bow or no hunting.
W8 HLTU W9 Tartarus,Alfheimer,Niflheim W10 RiP, Dis