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Junkfist2
- Posts: 138
- Joined: Mon Jul 13, 2009 12:34 am
Re: Money and Trade System
Glancing the Apples & Oranges forum, yes you are the only one.Potjeh wrote:it's strange for me to hear that currency is completely unused. I regularly deal in coins and bars, which are essentially stacks of 100 coins. I always accept those, even when I have no need for iron, because I know I can always exchange them for goods I need. Am I the only one that does this?
Not being facetious.
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Money and Trade System
That, I like. I would be just as glad to get a Steel Goondar as a Steel 12thbayan Dollar as a Steel Laketown Dubloon as an anonymous Steel Coin.Junkfist2 wrote:A Signature Mechanic is awesome.
A Signature Mechanic could be used for many things.
A Signature Mechanic could be used with a coinpress for minting.
The other matter is the "trade screen" that some people seem to have a problem with.
I see it like this; if you wanted to make a small transaction with someone, going up to them and just handing over a cast iron coin for a loaf of bread with a simple, clear interface makes sense. And, if you want to pickpocket the bread merchant or offer a few bars of metal for several baskets of bread, then that's fine too, and there doesn't need to be an enforced trade interface for those situations.
I frankly don't see how having trade always involve dropping things on the ground or in a basket is superior to an interface.
Surprise.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
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Re: Money and Trade System
what's the exchange rate on a Goondar vs a Brobuck
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Money and Trade System
I think it's mostly to do with people lacking faith in iron as currency. I'm trying to take nothing but iron as payment in my trades because of this. However, one guy doing this is insufficient to make people think that their iron will always be worth something. If a couple of more people would join me, I'm sure we could establish iron as universally accepted currency, and acceptance of coins would flow from that.Glancing the Apples & Oranges forum, yes you are the only one.
Anyway, my point is that cash economy isn't something that devs can impose unto us. We need to make it happen on our own.
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Money and Trade System
One to one. They are both 1/100th of a steel bar. They just have different names.sabinati wrote:what's the exchange rate on a Goondar vs a Brobuck
Surprise.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
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Re: Money and Trade System
i don't use coins because i never bothered to make a coinpress and they haven't made a coinpurse or some other efficient method of carrying coins
then it's pointlessPeter wrote:One to one. They are both 1/100th of a steel bar. They just have different names.sabinati wrote:what's the exchange rate on a Goondar vs a Brobuck
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kobnach
- Posts: 671
- Joined: Wed Jun 10, 2009 5:04 am
Re: Money and Trade System
The usual purpose of trade screens is to provide some measure of assurance that you will get the goods you expect - the other party won't simply grab what you gave them and :lo. They are very important in games without PK. Here - well, a cheat has some risk of being PK'd, or knocked out and robbed - but it's not all that large a risk, realistically.Peter wrote: The other matter is the "trade screen" that some people seem to have a problem with.
I see it like this; if you wanted to make a small transaction with someone, going up to them and just handing over a cast iron coin for a loaf of bread with a simple, clear interface makes sense. And, if you want to pickpocket the bread merchant or offer a few bars of metal for several baskets of bread, then that's fine too, and there doesn't need to be an enforced trade interface for those situations.
I frankly don't see how having trade always involve dropping things on the ground or in a basket is superior to an interface.
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Colbear
- Posts: 220
- Joined: Sun Jul 12, 2009 8:51 pm
Re: Money and Trade System
What if you make them vouchers and hand them out? Tag them by character name-town allegiance.Peter wrote:One to one. They are both 1/100th of a steel bar. They just have different names.sabinati wrote:what's the exchange rate on a Goondar vs a Brobuck
"1 cast iron coin minted by Wrought Iron Voucher of Goondar"
"1 cast iron coin minted by Bear Banger Voucher of Goondar"
"1 cast iron coin minted by Silk Thread Voucher of Goondar"
I don't know what the point of that would be, versus carrying the wrought/silk/etc, though.
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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: Money and Trade System
Actually Colbear, if those could only be printed by say, the chieftain/lawspeaker. They could sell them to adventures for goods that the town needs, and then the person can cash them in later. Almost like bonds.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.