Slight update: Combat change

Announcements about major changes in Haven & Hearth.
BadMotel
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Joined: Thu Jul 08, 2010 2:33 am

Re: Slight update: Combat change

Post by BadMotel »

treehugger318 wrote:And why do maneuvers need UA?
Onionfighter wrote:I don't think you have ever been in a real combat situation.
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treehugger318
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Re: Slight update: Combat change

Post by treehugger318 »

BadMotel wrote:
treehugger318 wrote:And why do maneuvers need UA?
Onionfighter wrote:I don't think you have ever been in a real combat situation.
Yeah, because a guy in steel armor holding a shield and a sword resembles a real combat situation.
BadMotel
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Re: Slight update: Combat change

Post by BadMotel »

If you don't mind, can we get a play-by-play of that combat?
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rye130
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Re: Slight update: Combat change

Post by rye130 »

treehugger has no experience with the system and therefore should not attempt to argue with people who have. End derail.
BadMotel
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Re: Slight update: Combat change

Post by BadMotel »

BACK ON TOPIC!

So to clarify, as loftar said this delta cap only applies to maneuvers, right?
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b_anon
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Re: Slight update: Combat change

Post by b_anon »

Don't really like this solution.

Could've made the attack/defense bars individualized, as in only applying to one target at a time. That means every opponent has a different defense bar and attack bar.

You can still exploit the system by carrying around say, 5 noobs.

Shitty fix.
BadMotel
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Re: Slight update: Combat change

Post by BadMotel »

b_anon wrote:Don't really like this solution.

Could've made the attack/defense bars individualized, as in only applying to one target at a time. That means every opponent has a different defense bar and attack bar.
Legitimately attacking in groups would be useless.
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sabinati
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Re: Slight update: Combat change

Post by sabinati »

b_anon wrote: You can still exploit the system by carrying around say, 5 noobs.
it is significantly more difficult to do that.
b_anon
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Re: Slight update: Combat change

Post by b_anon »

sabinati wrote:
b_anon wrote: You can still exploit the system by carrying around say, 5 noobs.
it is significantly more difficult to do that.
Ants still work fine.
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sabinati
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Re: Slight update: Combat change

Post by sabinati »

not for long

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