-
Karede
- Posts: 773
- Joined: Mon Jun 03, 2013 6:10 am
Re: Game Development: Without Batting an Eye
Also, does keeping things well-lit or claiming the inside of the cave have any effect on spawns?
-
Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Game Development: Without Batting an Eye
Our last smelting of ore from that cave, because bats:

I hate you, Jorb.

I hate you, Jorb.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
-
spavaloo
- Posts: 329
- Joined: Fri Mar 23, 2012 4:33 am
-
falsewall
- Posts: 30
- Joined: Tue Aug 11, 2015 7:48 pm
Re: Game Development: Without Batting an Eye
I noticed my character would face the wrong way from time to time. In regards to the camera is there a way to turn it so it doesn't automatically correct itself to one of its 4 directions it always faces? Also what is the arrow animation? I have just been clicking on them once, causing my bow to charge, then left clicking again on the enemy who had not moved when the bar was going exponentially slow.oONekoGami wrote:You have to move your cam around so they're directly in front of you, then use the arrow animation to aim and shoot.falsewall wrote:Tried to shoot him with mark 10.
Missed 4 times, then got an arrow close enough to piss him off. Beat me up again, -3hhp.
We now have an agreement where I pay him rent and live in the front of the cave. He gets half my stuff.
EDIT: Welp they are dead now.
Last edited by falsewall on Thu Sep 03, 2015 3:56 am, edited 1 time in total.
-
alagar
- Posts: 47
- Joined: Wed Jun 05, 2013 4:07 am
Re: Game Development: Without Batting an Eye
They don't like dwarfs.spavaloo wrote:Why the hell do you hate cave hermits?
-
Lambsauce
- Posts: 90
- Joined: Sun Mar 06, 2011 2:26 am
- Location: Birdwatchin' spot
Re: Game Development: Without Batting an Eye
OH THANK GOD. I was getting worried.jorb wrote:
Tar kiln now makes "foff"-sound when lit
I'm here to kick ass and chew bubblegum, and I'm all out of ass
-
RedKGB
- Posts: 730
- Joined: Thu Nov 24, 2011 7:54 am
Re: Game Development: Without Batting an Eye
So, I swing thru here, to check to see if the Devs left us a gift. Yep, thankgoodess too, my base was in a cave. Read the part about the slow walk, so I slow walked 2 boats, 8 crates, 5 logs, 2 dream catchers, my silk factory, and stockpiles of resources.
Well played Devs.
Ps. Will you also take PayPal as well? I have no desire to change online payment system for one game.
Well played Devs.
Ps. Will you also take PayPal as well? I have no desire to change online payment system for one game.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
-
xeno7544
- Posts: 17
- Joined: Sat Aug 29, 2015 11:14 am
Re: Game Development: Without Batting an Eye
null
Last edited by xeno7544 on Mon Sep 28, 2020 1:20 am, edited 1 time in total.
-
tenshiho
- Posts: 5
- Joined: Wed Feb 12, 2014 2:00 am
Re: Game Development: Without Batting an Eye
so what do i need to make the gauze ?
-
Karede
- Posts: 773
- Joined: Mon Jun 03, 2013 6:10 am
Re: Game Development: Without Batting an Eye
Presumably wool, from shearing a mouflon that you've given a clover going by legacy haven